Struggling to choose between 3D Slash and Qubicle Voxel Editor? Both products offer unique advantages, making it a tough decision.
3D Slash is a Games solution with tags like 3d, modeling, mesh-editing, sculpting, subdivision-surface, boolean-operations.
It boasts features such as Subdivision surface modeling, Boolean operations, Sculpting brushes, Import/export OBJ, STL, and PLY files, Real-time rendering, VR/AR support, Collaborative editing and pros including Free and open source, Easy to use interface, Powerful modeling tools, Supports VR/AR, Active community support.
On the other hand, Qubicle Voxel Editor is a Games product tagged with voxel, 3d-modeling, animation, game-design.
Its standout features include Voxel modeling and editing, Animation tools, Export models and animations, Intuitive interface, Support for different voxel resolutions, Collaborative editing, Scripting and plugins, and it shines with pros like Easy to learn and use, Powerful voxel editing capabilities, Animation workflow streamlined for games, Cross-platform support, Affordable pricing, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
3D Slash is a free and open-source 3D modeling program. It allows users to create and edit 3D models easily with powerful mesh editing tools. Key features include subdivision surface modeling, boolean operations, sculpting brushes, and more.
Qubicle Voxel Editor is a voxel modeling and animation program focused on game development. It allows users to create 3D voxel objects and characters for games.