Struggling to choose between Concept.ly and Principle? Both products offer unique advantages, making it a tough decision.
Concept.ly is a Remote Work & Education solution with tags like whiteboard, brainstorming, visual, collaborative, online.
It boasts features such as Online collaborative whiteboard, Virtual sticky notes, Add images and shapes, Draw diagrams, Move elements around, Brainstorm and organize ideas visually and pros including Easy to use interface, Real-time collaboration, Integrates with other tools like Slack, Good for remote teams, Visual organization of ideas, Free version available.
On the other hand, Principle is a Design & Graphics product tagged with ui, ux, animation, prototyping, design.
Its standout features include Intuitive drag-and-drop interface for designing UI elements, Powerful animation tools for creating smooth transitions and interactions, Support for importing Sketch, Photoshop, and Figma files, Ability to create and test prototypes directly within the application, Real-time preview of design changes, Export designs as HTML, CSS, or Swift code, and it shines with pros like Streamlines the design and prototyping process for user interfaces, Provides a visual, code-free approach to building interactive UIs, Integrates well with other design tools like Sketch and Figma, Offers a robust set of animation and interaction capabilities, Allows for rapid iteration and testing of design ideas.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Concept.ly is an online collaborative whiteboard tool for brainstorming and organizing ideas visually. It allows teams to create virtual sticky notes, add images and shapes, draw diagrams, and move things around to structure concepts.
Principle is an open-source visual tool for building interactive UIs. It allows designers and developers to design, prototype, animate and develop user interfaces without writing code. Principle focuses on animations and interactions.