FNA vs GLBasic

Struggling to choose between FNA and GLBasic? Both products offer unique advantages, making it a tough decision.

FNA is a Development solution with tags like open-source, crossplatform, net.

It boasts features such as Cross-platform .NET runtime, Supports C# and F# languages, Compatible with .NET Framework APIs, Open source under MIT license, Focused on games and game-related apps and pros including Runs .NET games/apps on Linux, macOS, Windows, Avoids .NET Framework licensing restrictions, Can access full .NET API from C# and F# code, Active open source development community.

On the other hand, GLBasic is a Games product tagged with basic, game-engine, 2d-graphics, 3d-graphics.

Its standout features include 2D and 3D graphics, Sound and music support, Physics engine, Networking capabilities, Cross-platform, Object-oriented programming, Event driven programming, IDE and debugging tools, and it shines with pros like Easy to learn syntax, Good performance, Active community support, Cross-platform, Affordable, Feature rich.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

FNA

FNA

FNA is a reimplementation of the .NET Framework open source libraries with a focus on games and game-related applications. It allows .NET games and apps to run cross-platform on Linux, macOS, and Windows.

Categories:
open-source crossplatform net

FNA Features

  1. Cross-platform .NET runtime
  2. Supports C# and F# languages
  3. Compatible with .NET Framework APIs
  4. Open source under MIT license
  5. Focused on games and game-related apps

Pricing

  • Open Source

Pros

Runs .NET games/apps on Linux, macOS, Windows

Avoids .NET Framework licensing restrictions

Can access full .NET API from C# and F# code

Active open source development community

Cons

Not 100% compatible with full .NET Framework

Limited support for Windows-specific APIs

Smaller ecosystem than full .NET Framework


GLBasic

GLBasic

GLBasic is a BASIC programming language that is specialized for creating 2D and 3D video games. It provides built-in functions for graphics, audio, input, physics, and more to simplify game development.

Categories:
basic game-engine 2d-graphics 3d-graphics

GLBasic Features

  1. 2D and 3D graphics
  2. Sound and music support
  3. Physics engine
  4. Networking capabilities
  5. Cross-platform
  6. Object-oriented programming
  7. Event driven programming
  8. IDE and debugging tools

Pricing

  • One-time Purchase

Pros

Easy to learn syntax

Good performance

Active community support

Cross-platform

Affordable

Feature rich

Cons

Limited documentation

Not as popular as other game engines

2D focused

Lacks some advanced features of larger engines