Struggling to choose between Google Forms and GetInput? Both products offer unique advantages, making it a tough decision.
Google Forms is a Office & Productivity solution with tags like survey, form-builder, questionnaire, event-registration, data-collection.
It boasts features such as Create customizable forms and surveys, Collect information and responses, Multiple question types (text, multiple choice, checkboxes, etc.), Themes and branding, Logic and branching, Collect files and images, Summary charts and graphs, Collaborate and share forms, Send via email and embed on websites, Integrates with other G Suite apps and pros including Free to use, Intuitive and easy to use interface, Good variety of question types, Real-time response collection, Customizable design and branding, Integrates seamlessly with other Google services, Good analytics and summary views.
On the other hand, GetInput is a Development product tagged with c, input, gamepad, keyboard, mouse.
Its standout features include Cross-platform support for Windows, Linux, and macOS, Capture mouse, keyboard, and gamepad input, Simple and straightforward API, Supports multiple input devices simultaneously, Customizable input handling and event processing, and it shines with pros like Open-source and free to use, Lightweight and easy to integrate, Supports a wide range of input devices, Actively maintained and updated, Provides a consistent input handling experience across platforms.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Google Forms is a free online survey and questionnaire builder offered by Google as part of the G Suite productivity suite. It allows users to create customizable forms and surveys to collect information, registrations, event sign-ups, etc. without coding.
GetInput is an open-source cross-platform library for capturing mouse, keyboard and gamepad input in C++ applications. It provides a simple API for writing games and applications that require user input.