melonJS vs StageXL

Struggling to choose between melonJS and StageXL? Both products offer unique advantages, making it a tough decision.

melonJS is a Games solution with tags like javascript, 2d, game-engine.

It boasts features such as Lightweight 2D game engine, Asset loading, Physics engine, Event handling, Animations, Isometric rendering, WebGL renderer, Mobile support and pros including Lightweight and fast, Active community, Good documentation, Open source and free, Works across browsers and devices, Lots of built-in features.

On the other hand, StageXL is a Development product tagged with flash, javascript, animation, 2d, games.

Its standout features include Hardware accelerated 2D rendering using WebGL, Flash/ActionScript like API, Built-in animation and tweening engine, Mouse and touch input support, Sound and video playback, Bitmap and vector graphics support, Built-in filters and blend modes, Sprite sheet and texture atlas support, Canvas, WebGL and DOM renderers, Cross-platform - runs on desktop and mobile browsers, and it shines with pros like Open source and free to use, Good performance due to hardware acceleration, Familiar API for Flash developers, Cross-platform support, Active development and community.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

melonJS

melonJS

melonJS is a lightweight JavaScript game engine for 2D games. It allows developers to easily create games, providing utilities for asset loading, physics, event handling, animations, and more out of the box.

Categories:
javascript 2d game-engine

MelonJS Features

  1. Lightweight 2D game engine
  2. Asset loading
  3. Physics engine
  4. Event handling
  5. Animations
  6. Isometric rendering
  7. WebGL renderer
  8. Mobile support

Pricing

  • Open Source

Pros

Lightweight and fast

Active community

Good documentation

Open source and free

Works across browsers and devices

Lots of built-in features

Cons

Less flexible than larger engines

Limited 3D support

Steeper learning curve than some engines

Smaller asset store


StageXL

StageXL

StageXL is an open-source Flash runtime written in JavaScript that allows you to create hardware-accelerated 2D content for the web. It provides a Flash-like API and workflow for building animations, games, and other interactive content to run cross-platform in browsers.

Categories:
flash javascript animation 2d games

StageXL Features

  1. Hardware accelerated 2D rendering using WebGL
  2. Flash/ActionScript like API
  3. Built-in animation and tweening engine
  4. Mouse and touch input support
  5. Sound and video playback
  6. Bitmap and vector graphics support
  7. Built-in filters and blend modes
  8. Sprite sheet and texture atlas support
  9. Canvas, WebGL and DOM renderers
  10. Cross-platform - runs on desktop and mobile browsers

Pricing

  • Open Source

Pros

Open source and free to use

Good performance due to hardware acceleration

Familiar API for Flash developers

Cross-platform support

Active development and community

Cons

Limited documentation

Not as feature rich as Flash

Smaller community compared to other JS game engines

No 3D support