Struggling to choose between Qubicle Voxel Editor and SpriteStack? Both products offer unique advantages, making it a tough decision.
Qubicle Voxel Editor is a Games solution with tags like voxel, 3d-modeling, animation, game-design.
It boasts features such as Voxel modeling and editing, Animation tools, Export models and animations, Intuitive interface, Support for different voxel resolutions, Collaborative editing, Scripting and plugins and pros including Easy to learn and use, Powerful voxel editing capabilities, Animation workflow streamlined for games, Cross-platform support, Affordable pricing, Active community support.
On the other hand, SpriteStack is a Games product tagged with animation, game-design, visual-programming.
Its standout features include Drag-and-drop interface for animating sprites, Visual game logic builder, Support for multiple sprite sheets, Onion skinning, Frame-by-frame animation, Custom events and triggers, Export animations as sprite sheets, Game publishing, and it shines with pros like No coding required, Intuitive and easy to use, Great for beginners, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Qubicle Voxel Editor is a voxel modeling and animation program focused on game development. It allows users to create 3D voxel objects and characters for games.
SpriteStack is a 2D sprite animation and game development tool allowing users to create sprite animations and simple 2D games without coding. It has an intuitive drag-and-drop interface to animate sprites frame-by-frame and build game logic visually.