Struggling to choose between raylib and Moai SDK? Both products offer unique advantages, making it a tough decision.
raylib is a Development solution with tags like game-development, 2d-graphics, 3d-graphics, audio, math, open-source.
It boasts features such as 2D graphics, 3D graphics, Audio, Input management, Window management, Math utilities, Filesystem management, VR support and pros including Simple and easy to use API, Cross-platform, Open source, Good documentation, Active community support.
On the other hand, Moai SDK is a Gaming Software product tagged with 2d, mobile, ios, android, html5, lua.
Its standout features include Open source 2D game engine, Uses Lua scripting language, Cross-platform - build for iOS, Android, HTML5, Windows, Mac, Linux, Has physics engine, audio engine, input library, Good performance on mobile, Active community support, and it shines with pros like Single codebase for multiple platforms, Free and open source, Good documentation, Lightweight and fast, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
raylib is an open-source, cross-platform library for game development and multimedia applications. It provides basic functionality for 2D/3D graphics, inputs, audio, math, and more with a simple API optimized for ease of use.
Moai SDK is an open source 2D game engine for mobile game development. It uses the Lua scripting language and allows developers to build iOS, Android, HTML5, Windows, Mac and Linux games using a single code base.