Struggling to choose between Sprite Bump and Sprite Lamp? Both products offer unique advantages, making it a tough decision.
Sprite Bump is a Development solution with tags like game-asset-generation, normal-maps, height-maps, specular-maps, occlusion-maps.
It boasts features such as Generates normal, height, specular and occlusion maps from sprites, Supports multiple mapping modes like box, cylinder, sphere, Has options to tweak generated maps, Batch processing of multiple sprites, Supports common image formats like PNG, JPG, Plugin for Photoshop and pros including Saves time compared to manually creating maps, Very easy to use interface, Good results with minimal effort, Affordable pricing.
On the other hand, Sprite Lamp is a Games product tagged with sprite, animation, 2d, pixel-art, game-asset.
Its standout features include Layer-based interface for sprite animation, Onion skinning for animating frames, Pixel perfect tools like pencil, eraser, bucket fill, Support for multiple sprite sheets and tilesets, Export animations as sprite sheets or GIFs, and it shines with pros like Intuitive and easy to use, Powerful animation and drawing tools, Great for designing 2D game sprites, Active development and updates.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Sprite Bump is a game development tool used to generate normal, height, specular, occlusion and other maps for 2D game assets. It helps speed up the process of creating 2D game graphics.
Sprite Lamp is a 2D sprite editor and pixel art tool that allows users to create animated sprites and tilesets for games. It has features like layers, onion skinning, frame manipulation, and export tools.