Struggling to choose between Tilesetter and LDtk? Both products offer unique advantages, making it a tough decision.
Tilesetter is a Games solution with tags like tilemap, tileset, 2d, gamedev, level-design.
It boasts features such as Simple interface for drawing and editing tiles, Support for layers, Copy/paste functionality, Reshape tiles, Color picker, Grid overlay, Export to common image formats and pros including Free and open source, Easy to use, Good for basic tilemap creation, Cross-platform.
On the other hand, LDtk is a Games product tagged with game-design, level-editor, tilemap, 2d-games.
Its standout features include Hierarchical level organization, Tile-based level design, Customizable tile sets and tilesets, Grid-based layout with snapping, Support for multiple layers and sub-layers, Built-in entity management, Customizable entity types, Viewport and camera controls, Export to various file formats (JSON, XML, CSV, etc.), Open-source and cross-platform, and it shines with pros like Free and open-source, Intuitive and user-friendly interface, Powerful level design features, Flexible and customizable, Good community support and documentation.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Tilesetter is an open-source, free software for Linux used to create tilesets and tilemaps for 2D video games. It has a simple interface for drawing and editing tiles with features like layers, copy/paste, reshape, color picker, grids, and more.
LDtk is an open source level design tool for 2D games. It allows you to create levels with tilemaps and organize them hierarchically for easy editing. Useful for indie game developers.