Struggling to choose between xboxdrv and X360ce? Both products offer unique advantages, making it a tough decision.
xboxdrv is a Gaming Software solution with tags like xbox, gamepad, controller, driver, linux.
It boasts features such as Supports Xbox 360, Xbox One, and Xbox Series X/S controllers on Linux, Provides advanced configuration and customization options, Allows mapping of controller buttons and axes to keyboard, mouse, and other input events, Supports multiple controllers simultaneously, Includes a daemon mode for seamless integration with desktop environments, Provides a command-line interface for easy scripting and automation and pros including Open-source and free to use, Offers more customization options than default Linux drivers, Supports a wide range of Xbox controllers, Stable and reliable performance, Active community and development.
On the other hand, X360ce is a Gaming Software product tagged with controller, xbox-360, gamepad, mapping, emulator.
Its standout features include Maps Xbox 360 controller inputs to keyboard and mouse inputs, Supports multiple controllers, Allows custom button mapping, Has deadzone and sensitivity adjustment, Works with both wired and wireless Xbox 360 controllers, and it shines with pros like Lets you use Xbox controllers on PC games without native controller support, Free and open source, Easy to set up and use, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
xboxdrv is an open source driver for Xbox gamepads and controllers. It allows using Xbox controllers as input devices on Linux, and provides additional customization and configuration options compared to the default Linux drivers.
X360ce is a software that allows users to configure and use Xbox 360 controllers on PCs. It maps controller inputs to keyboard and mouse inputs, enabling games without native controller support to be played with a gamepad.