Struggling to choose between xNormal and AwesomeBump? Both products offer unique advantages, making it a tough decision.
xNormal is a Development solution with tags like normal-mapping, baking, texturing, 3d-models.
It boasts features such as Baking normal, ambient occlusion, curvature and other maps, Intuitive interface, Advanced auto-mapping tools, Supports high-poly and low-poly models, Can export maps in various formats, Has cage-based baking, Good for hard surface models and pros including Free and open source, Easy to use, Produces high quality maps, Saves time compared to manual mapping, Very customizable settings, Active community support.
On the other hand, AwesomeBump is a Photos & Graphics product tagged with 3d-modeling, game-development, normal-mapping, texture-generation.
Its standout features include Generates normal, height, specular and ambient occlusion maps from a single image, Supports multiple mapping modes and settings for fine-tuning texture generation, Batch processing to generate textures for multiple images, Plugin support allows integration with 3D modeling and animation software, Cross-platform - runs on Windows, Mac and Linux, and it shines with pros like Free and open source, Easy to use interface, Produces high quality texture maps, Saves time compared to manually painting textures, Integrates into modeling and animation workflows.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
xNormal is a free and open-source 3D mapping software used to bake high-quality normal, ambient occlusion, curvature, and other maps for texturing 3D models. It has an intuitive interface and advanced tools for automatically generating optimal maps.
AwesomeBump is a free and open source graphic software used to generate normal, height, specular or ambient occlusion textures from a single image. It's useful for 3D modeling and game development.