xNormal vs Quixel Suite

Struggling to choose between xNormal and Quixel Suite? Both products offer unique advantages, making it a tough decision.

xNormal is a Development solution with tags like normal-mapping, baking, texturing, 3d-models.

It boasts features such as Baking normal, ambient occlusion, curvature and other maps, Intuitive interface, Advanced auto-mapping tools, Supports high-poly and low-poly models, Can export maps in various formats, Has cage-based baking, Good for hard surface models and pros including Free and open source, Easy to use, Produces high quality maps, Saves time compared to manual mapping, Very customizable settings, Active community support.

On the other hand, Quixel Suite is a Photos & Graphics product tagged with 3d, modeling, animation, texturing, sculpting, painting, assets.

Its standout features include Photogrammetry tools to scan real-world objects and environments, 3D sculpting and modeling tools, Advanced PBR texturing tools, Vast library of Megascans assets, Real-time rendering engine, Integration with game engines like Unreal and Unity, Collaborative workflows, and it shines with pros like Intuitive and easy to use interface, Great for quickly creating high quality 3D assets, Huge library of photoscanned objects, materials and environments, Powerful texturing tools, Integrates well with major game engines, Affordable compared to other similar tools.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

xNormal

xNormal

xNormal is a free and open-source 3D mapping software used to bake high-quality normal, ambient occlusion, curvature, and other maps for texturing 3D models. It has an intuitive interface and advanced tools for automatically generating optimal maps.

Categories:
normal-mapping baking texturing 3d-models

XNormal Features

  1. Baking normal, ambient occlusion, curvature and other maps
  2. Intuitive interface
  3. Advanced auto-mapping tools
  4. Supports high-poly and low-poly models
  5. Can export maps in various formats
  6. Has cage-based baking
  7. Good for hard surface models

Pricing

  • Free
  • Open Source

Pros

Free and open source

Easy to use

Produces high quality maps

Saves time compared to manual mapping

Very customizable settings

Active community support

Cons

Limited to baking maps, not a full 3D app

Steep learning curve for advanced features

Can be slow on high-poly models

Lacks some features of paid apps

Occasional bugs/crashes


Quixel Suite

Quixel Suite

Quixel Suite is a 3D design software for creating and texturing high-quality 3D assets. It integrates 3D sculpting, painting, scanning tools with a huge library of 3D scans and materials.

Categories:
3d modeling animation texturing sculpting painting assets

Quixel Suite Features

  1. Photogrammetry tools to scan real-world objects and environments
  2. 3D sculpting and modeling tools
  3. Advanced PBR texturing tools
  4. Vast library of Megascans assets
  5. Real-time rendering engine
  6. Integration with game engines like Unreal and Unity
  7. Collaborative workflows

Pricing

  • Subscription-Based

Pros

Intuitive and easy to use interface

Great for quickly creating high quality 3D assets

Huge library of photoscanned objects, materials and environments

Powerful texturing tools

Integrates well with major game engines

Affordable compared to other similar tools

Cons

Steep learning curve for advanced features

Requires powerful hardware for best performance

Limited animation and rigging features

Subscription model can get expensive for indie users