Age of Empires (Series) vs Beyond All Reason

Struggling to choose between Age of Empires (Series) and Beyond All Reason? Both products offer unique advantages, making it a tough decision.

Age of Empires (Series) is a Games solution with tags like rts, strategy, historical, ensemble-studios, age-of-empires.

It boasts features such as Real-time strategy gameplay, Choice of different civilizations, Campaign modes with historical settings, Multiplayer battles, Unit and technology upgrades, Resource gathering and management and pros including Engaging gameplay, Educational value in learning history, Large variety of civilizations and units, Good graphics and soundtrack, Active modding community.

On the other hand, Beyond All Reason is a Games product tagged with opensource, total-annihilation-engine, asymmetric-gameplay, largescale-battles.

Its standout features include Real-time strategy gameplay, Two playable factions with asymmetric units and abilities, Hundreds of units battling in large-scale conflicts, New models and textures compared to Total Annihilation, Open source codebase, and it shines with pros like Free and open source, Active modding community, Large-scale strategic gameplay, Modern graphics and models, Built on proven Total Annihilation engine.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Age of Empires (Series)

Age of Empires (Series)

Age of Empires is a popular real-time strategy video game series developed by Ensemble Studios and published by Xbox Game Studios. The games allow players to develop a civilization from the Stone Age to the Iron Age while competing against other civilizations.

Categories:
rts strategy historical ensemble-studios age-of-empires

Age of Empires (Series) Features

  1. Real-time strategy gameplay
  2. Choice of different civilizations
  3. Campaign modes with historical settings
  4. Multiplayer battles
  5. Unit and technology upgrades
  6. Resource gathering and management

Pricing

  • One-time Purchase

Pros

Engaging gameplay

Educational value in learning history

Large variety of civilizations and units

Good graphics and soundtrack

Active modding community

Cons

Can be difficult for new players

Outdated graphics in older games

Steep learning curve

Can require fast reaction times

Multiplayer community has shrunk over the years


Beyond All Reason

Beyond All Reason

Beyond All Reason is an open-source real-time strategy game based on the Total Annihilation engine. It features new models, textures, and faction-based asymmetric gameplay with two playable factions. The game focuses on large-scale battles with hundreds of units.

Categories:
opensource total-annihilation-engine asymmetric-gameplay largescale-battles

Beyond All Reason Features

  1. Real-time strategy gameplay
  2. Two playable factions with asymmetric units and abilities
  3. Hundreds of units battling in large-scale conflicts
  4. New models and textures compared to Total Annihilation
  5. Open source codebase

Pricing

  • Open Source

Pros

Free and open source

Active modding community

Large-scale strategic gameplay

Modern graphics and models

Built on proven Total Annihilation engine

Cons

Steep learning curve

Outdated interface

Small player base

Development moves slowly