Struggling to choose between Allegro and Oxygine? Both products offer unique advantages, making it a tough decision.
Allegro is a Gaming Software solution with tags like game-development, 2d, 3d, graphics, sound, input.
It boasts features such as 2D and 3D graphics rendering, Sprite handling, Sound and music playback, Keyboard, mouse and gamepad input, Timing and scheduling functions, Math and matrix functions, Font loading and text rendering, Networking functions and pros including Cross-platform support, Open source and free, Large community and ecosystem, Good documentation and tutorials, High performance, Integrated tools like particle systems, Supports many file formats.
On the other hand, Oxygine is a Gaming Software product tagged with c, 2d, crossplatform, mobile, desktop, web, console.
Its standout features include 2D graphics rendering, Scene management, Resource management, Input handling, Audio support, Scripting interface, UI framework, Physics engine integration, Networking layer, Tools for debugging and profiling, and it shines with pros like Open source and free, Cross-platform support, Good performance, Intuitive API, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Allegro is a game development library focused on 2D and 3D game creation. It provides graphics, sound, and input libraries to make developing games easier and faster.
Oxygine is an open-source C++ game engine and framework for developing 2D games and applications. It is cross-platform, supporting mobile, desktop, web, and consoles. Oxygine emphasizes performance, stability, and ease of use.