Allegro vs Oxygine

Struggling to choose between Allegro and Oxygine? Both products offer unique advantages, making it a tough decision.

Allegro is a Gaming Software solution with tags like game-development, 2d, 3d, graphics, sound, input.

It boasts features such as 2D and 3D graphics rendering, Sprite handling, Sound and music playback, Keyboard, mouse and gamepad input, Timing and scheduling functions, Math and matrix functions, Font loading and text rendering, Networking functions and pros including Cross-platform support, Open source and free, Large community and ecosystem, Good documentation and tutorials, High performance, Integrated tools like particle systems, Supports many file formats.

On the other hand, Oxygine is a Gaming Software product tagged with c, 2d, crossplatform, mobile, desktop, web, console.

Its standout features include 2D graphics rendering, Scene management, Resource management, Input handling, Audio support, Scripting interface, UI framework, Physics engine integration, Networking layer, Tools for debugging and profiling, and it shines with pros like Open source and free, Cross-platform support, Good performance, Intuitive API, Active community support.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Allegro

Allegro

Allegro is a game development library focused on 2D and 3D game creation. It provides graphics, sound, and input libraries to make developing games easier and faster.

Categories:
game-development 2d 3d graphics sound input

Allegro Features

  1. 2D and 3D graphics rendering
  2. Sprite handling
  3. Sound and music playback
  4. Keyboard, mouse and gamepad input
  5. Timing and scheduling functions
  6. Math and matrix functions
  7. Font loading and text rendering
  8. Networking functions

Pricing

  • Open Source

Pros

Cross-platform support

Open source and free

Large community and ecosystem

Good documentation and tutorials

High performance

Integrated tools like particle systems

Supports many file formats

Cons

Steep learning curve

Not as full-featured as some commercial engines

Limited editor tools

Not ideal for complex 3D games


Oxygine

Oxygine

Oxygine is an open-source C++ game engine and framework for developing 2D games and applications. It is cross-platform, supporting mobile, desktop, web, and consoles. Oxygine emphasizes performance, stability, and ease of use.

Categories:
c 2d crossplatform mobile desktop web console

Oxygine Features

  1. 2D graphics rendering
  2. Scene management
  3. Resource management
  4. Input handling
  5. Audio support
  6. Scripting interface
  7. UI framework
  8. Physics engine integration
  9. Networking layer
  10. Tools for debugging and profiling

Pricing

  • Open Source

Pros

Open source and free

Cross-platform support

Good performance

Intuitive API

Active community support

Cons

Limited 3D support

Steep learning curve for beginners

Sparse documentation

Not as feature-rich as some commercial engines