Oxygine is an open-source C++ game engine and framework for developing 2D games and applications. It is cross-platform, supporting mobile, desktop, web, and consoles. Oxygine emphasizes performance, stability, and ease of use.
Oxygine: Open-Source C++ Game Engine & Framework for 2D Games
Cross-platform game engine supporting mobile, desktop, web, and console development with focus on performance, stability, and ease of use.
What is Oxygine?
Oxygine is an open-source C++ game engine designed for developing high-performance 2D games and applications that can run across multiple platforms including mobile, desktop, web, and gaming consoles. It uses OpenGL and OpenGL ES for hardware-accelerated 2D graphics rendering.
Some key features of Oxygine include:
Cross-platform support - Games made with Oxygine can be deployed to iOS, Android, Windows, Linux, MacOS, HTML5, etc.
High performance - It is optimized for fast 2D graphics rendering and low memory footprint.
Modern C++ codebase - Uses C++11 features and coding idioms.
Atlas texture packing and autogeneration of atlases
Visual drag-and-drop editor for building scenes
Oxygine aims to increase developer productivity by providing a full-featured 2D game framework out of the box. Its modular architecture makes it extensible. The engine is well-documented and has an active community behind it.
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