LibGDX is a popular open source, cross-platform game development framework written in Java. It allows developers to write game code once and deploy it to desktop, mobile, and web platforms.
LibGDX is an open source, cross-platform game development framework written in Java that allows developers to write game code once and easily deploy it to desktop, mobile, and web platforms. Some key features of LibGDX include:
LibGDX handles common tasks like asset management, input handling, data serialization, and cross-platform deployment for you so developers can focus on implementing game logic and advanced features. It has a lightweight, modular architecture that lets you only include the features your game needs without bloat. Many popular games across mobile, desktop, and web have been built with LibGDX including Triple Town, Space Grunts, Talos Principle, and many more.
Here are some alternatives to LibGDX:
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