A modern, C++-based game engine supporting Windows & Linux, with Vulkan & DirectX 12 graphics APIs for high-performance 3D games and applications.
Wicked Engine is an open-source 3D game engine written in C++ that is designed for high-performance real-time rendering. It supports Windows and Linux platforms and can utilize modern low-level graphics APIs like Vulkan, DirectX 12, and Metal to take advantage of modern GPU capabilities.
Some key features of Wicked Engine include:
The goal of the Wicked Engine project is to provide an easy-to-use, lightweight game engine framework that emphasizes high rendering performance across various hardware platforms. It is designed to be easily extensible and customizable. The engine is written in portable, modern C++17 for efficiency and to take advantage of the latest language and library features.
Overall, Wicked Engine aims to empower developers to create high-fidelity, real-time 3D applications and games for various platforms with its cutting-edge graphics and rendering capabilities paired with its simple, flexible design.
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