UrhoSharp

UrhoSharp

UrhoSharp is an open-source cross-platform 2D and 3D game engine and UI framework that allows .NET code to run on multiple platforms. It enables C# developers to build games and applications using .NET that can run on Windows, Mac, Linux, iOS, Android, and WebAssembly.
UrhoSharp image
c net 2d 3d game-engine crossplatform

UrhoSharp: Cross-platform 2D & 3D Game Engine for .NET

Open-source game engine for building games and applications with .NET, supporting Windows, Mac, Linux, iOS, Android, and WebAssembly

What is UrhoSharp?

UrhoSharp is an open-source cross-platform 2D and 3D game engine and UI framework that allows .NET code to run on multiple platforms. It is based on the C++ Urho3D game engine, but provides a full C# API using Mono and supports running .NET code natively on Windows, Mac, Linux, iOS, Android, and WebAssembly.

Some key capabilities and features of UrhoSharp include:

  • Scene-oriented architecture with nodes, components, prefabs, and other game objects
  • Real-time rendering of 2D and 3D graphics using OpenGL/DirectX/Metal
  • Support for loading and rendering a variety of 2D/3D asset formats and content pipelines
  • Integrated physics using Bullet Physics engine
  • Audio system with support for sound effects, streaming audio, 3D positioning
  • Powerful UI system for constructing game menus/HUDs
  • Input handling including keyboard, mouse, touch, gamepads, sensors
  • Networking layer provides client/server communication over TCP/UDP
  • Scripting using C# allows for rapid iteration and prototyping
  • Modular system allows extending engine functionality with plug-ins

With its cross-platform capabilities, UrhoSharp allows .NET developers to efficiently build, iterate and deploy games and apps using their existing skills that can run on a variety mobile/desktop platforms as well as being distributed as web content. The permissive MIT license also makes it very attractive for commercial use.

UrhoSharp Features

Features

  1. Cross-platform 2D and 3D rendering
  2. Scene management
  3. Resource management
  4. Audio and physics support
  5. C# scripting interface
  6. UI framework

Pricing

  • Open Source

Pros

Write once, run on many platforms

Leverage C# and .NET ecosystem

Good performance

Active community support

Cons

Less features than some commercial engines

Limited documentation

Not as widely used as some alternatives


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