UrhoSharp is an open-source cross-platform 2D and 3D game engine and UI framework that allows .NET code to run on multiple platforms. It enables C# developers to build games and applications using .NET that can run on Windows, Mac, Linux, iOS, Android, and WebAssembly.
UrhoSharp: Cross-platform 2D & 3D Game Engine for .NET
Open-source game engine for building games and applications with .NET, supporting Windows, Mac, Linux, iOS, Android, and WebAssembly
What is UrhoSharp?
UrhoSharp is an open-source cross-platform 2D and 3D game engine and UI framework that allows .NET code to run on multiple platforms. It is based on the C++ Urho3D game engine, but provides a full C# API using Mono and supports running .NET code natively on Windows, Mac, Linux, iOS, Android, and WebAssembly.
Some key capabilities and features of UrhoSharp include:
Scene-oriented architecture with nodes, components, prefabs, and other game objects
Real-time rendering of 2D and 3D graphics using OpenGL/DirectX/Metal
Support for loading and rendering a variety of 2D/3D asset formats and content pipelines
Integrated physics using Bullet Physics engine
Audio system with support for sound effects, streaming audio, 3D positioning
Powerful UI system for constructing game menus/HUDs
Input handling including keyboard, mouse, touch, gamepads, sensors
Networking layer provides client/server communication over TCP/UDP
Scripting using C# allows for rapid iteration and prototyping
Modular system allows extending engine functionality with plug-ins
With its cross-platform capabilities, UrhoSharp allows .NET developers to efficiently build, iterate and deploy games and apps using their existing skills that can run on a variety mobile/desktop platforms as well as being distributed as web content. The permissive MIT license also makes it very attractive for commercial use.
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