Moai SDK vs LibGDX

Struggling to choose between Moai SDK and LibGDX? Both products offer unique advantages, making it a tough decision.

Moai SDK is a Gaming Software solution with tags like 2d, mobile, ios, android, html5, lua.

It boasts features such as Open source 2D game engine, Uses Lua scripting language, Cross-platform - build for iOS, Android, HTML5, Windows, Mac, Linux, Has physics engine, audio engine, input library, Good performance on mobile, Active community support and pros including Single codebase for multiple platforms, Free and open source, Good documentation, Lightweight and fast, Active community support.

On the other hand, LibGDX is a Games product tagged with game-development, java, open-source, crossplatform, desktop, mobile, web.

Its standout features include Cross-platform development, High performance through OpenGL ES, Box2D physics engine integration, Asset management system, Scene2D UI framework, Tools like particle editor and texture packer, and it shines with pros like Write once, deploy anywhere, Large and active community, Good documentation, Lightweight and fast, Free and open source.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Moai SDK

Moai SDK

Moai SDK is an open source 2D game engine for mobile game development. It uses the Lua scripting language and allows developers to build iOS, Android, HTML5, Windows, Mac and Linux games using a single code base.

Categories:
2d mobile ios android html5 lua

Moai SDK Features

  1. Open source 2D game engine
  2. Uses Lua scripting language
  3. Cross-platform - build for iOS, Android, HTML5, Windows, Mac, Linux
  4. Has physics engine, audio engine, input library
  5. Good performance on mobile
  6. Active community support

Pricing

  • Open Source

Pros

Single codebase for multiple platforms

Free and open source

Good documentation

Lightweight and fast

Active community support

Cons

Limited 3D support

Steep learning curve for Lua

Not as full-featured as some commercial engines

Smaller user base than major engines


LibGDX

LibGDX

LibGDX is a popular open source, cross-platform game development framework written in Java. It allows developers to write game code once and deploy it to desktop, mobile, and web platforms.

Categories:
game-development java open-source crossplatform desktop mobile web

LibGDX Features

  1. Cross-platform development
  2. High performance through OpenGL ES
  3. Box2D physics engine integration
  4. Asset management system
  5. Scene2D UI framework
  6. Tools like particle editor and texture packer

Pricing

  • Open Source

Pros

Write once, deploy anywhere

Large and active community

Good documentation

Lightweight and fast

Free and open source

Cons

Steep learning curve

Not as feature rich as some commercial engines

Limited editor tools

Java-only (no support for other languages)