Wicked Engine vs LibGDX

Struggling to choose between Wicked Engine and LibGDX? Both products offer unique advantages, making it a tough decision.

Wicked Engine is a Games solution with tags like 3d, game-engine, c, vulkan, directx-12, windows, linux.

It boasts features such as Vulkan and DirectX 12 rendering backends, Physically based rendering pipeline, Scene graph and component model, Skeletal animation system, Audio system, Deferred and forward rendering paths, Post processing effects and pros including Good performance and modern graphics features, Easy to integrate into existing projects, Well documented, Active community support.

On the other hand, LibGDX is a Games product tagged with game-development, java, open-source, crossplatform, desktop, mobile, web.

Its standout features include Cross-platform development, High performance through OpenGL ES, Box2D physics engine integration, Asset management system, Scene2D UI framework, Tools like particle editor and texture packer, and it shines with pros like Write once, deploy anywhere, Large and active community, Good documentation, Lightweight and fast, Free and open source.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Wicked Engine

Wicked Engine

Wicked Engine is an open-source 3D game engine written in C++. It supports Windows and Linux platforms and features modern graphics APIs like Vulkan and DirectX 12. Wicked Engine aims to provide an easy-to-use framework for building high-performance 3D games and applications.

Categories:
3d game-engine c vulkan directx-12 windows linux

Wicked Engine Features

  1. Vulkan and DirectX 12 rendering backends
  2. Physically based rendering pipeline
  3. Scene graph and component model
  4. Skeletal animation system
  5. Audio system
  6. Deferred and forward rendering paths
  7. Post processing effects

Pricing

  • Open Source

Pros

Good performance and modern graphics features

Easy to integrate into existing projects

Well documented

Active community support

Cons

Limited mobile and web support

Steep learning curve for beginners

Not as feature rich as some commercial engines


LibGDX

LibGDX

LibGDX is a popular open source, cross-platform game development framework written in Java. It allows developers to write game code once and deploy it to desktop, mobile, and web platforms.

Categories:
game-development java open-source crossplatform desktop mobile web

LibGDX Features

  1. Cross-platform development
  2. High performance through OpenGL ES
  3. Box2D physics engine integration
  4. Asset management system
  5. Scene2D UI framework
  6. Tools like particle editor and texture packer

Pricing

  • Open Source

Pros

Write once, deploy anywhere

Large and active community

Good documentation

Lightweight and fast

Free and open source

Cons

Steep learning curve

Not as feature rich as some commercial engines

Limited editor tools

Java-only (no support for other languages)