Struggling to choose between anyTV and JLC Internet TV? Both products offer unique advantages, making it a tough decision.
anyTV is a Video & Movies solution with tags like video, music, photos, media-center, home-theater.
It boasts features such as Media library for organizing videos, music, and photos, Supports wide range of media formats, User-friendly interface, Customizable themes, Plugins and addons, Live TV and DVR capabilities (with add-on), Remote control app, Casting from mobile devices, Metadata scraping and management and pros including Free and open source, Highly customizable, Large collection of plugins, Active development community, Available on multiple platforms.
On the other hand, JLC Internet TV is a Online Services product tagged with live-tv, streaming-service, broadcast-networks, news, sports, entertainment.
Its standout features include Live streaming of over 190 channels, Includes major broadcast networks like ABC, CBS, NBC, Fox, News, sports, and entertainment channels, Cloud DVR to record shows, Works on many devices like smartphones, computers, streaming players, smart TVs, No contract or extra fees, and it shines with pros like Affordable at $25/month, No contract so can cancel anytime, Cloud DVR is convenient, Good channel lineup for the price.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
anyTV is a free and open-source media center software for playing videos, music, and viewing photos on a computer or home theater PC. It provides an intuitive user interface for organizing and browsing media content.
JLC Internet TV is a live TV streaming service that offers over 190 channels for $25 per month. It includes major broadcast networks, news, sports, and entertainment channels without a contract or extra fees. It works on many devices like smartphones, computers, streaming players, and smart TVs.