Campaign Cartographer vs Atlas Engine

Struggling to choose between Campaign Cartographer and Atlas Engine? Both products offer unique advantages, making it a tough decision.

Campaign Cartographer is a Gaming Software solution with tags like mapping, worldbuilding, dungeons-and-dragons, tabletop-games.

It boasts features such as Create detailed maps with customizable terrain, Altitude and relief mapping, City and overland map views, Powerful editing tools, Imports common image formats, Exports to multiple formats like PDF and JPG, Drawing tools for roads, buildings, trees, etc, Text tools for labels and annotations, Large library of pre-made map objects and textures, Support for hex, square and free-form grid types, Fog of war and line of sight tools, Campaign management features and pros including Very powerful mapping capabilities, Many tools for customizing maps, Large content library saves time, Exports finished maps in multiple formats, Can create almost any type of map needed for RPGs.

On the other hand, Atlas Engine is a Gaming Software product tagged with 3d, multiplayer, online, game-engine, editor, collaborative, workflow, teams, networking, terrain, asset-management, live-editing, extensible, plugins.

Its standout features include Real-time collaborative editing, Multiplayer networking, 3D terrain tools, Asset management, Extensible plugin system, and it shines with pros like Allows teams to work together in real-time, Specialized for building online 3D multiplayer games, Built-in tools for creating 3D environments, Asset management simplifies development workflow, Plugins allow customization and extensibility.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Campaign Cartographer

Campaign Cartographer

Campaign Cartographer is a software tool for creating detailed and customizable maps for tabletop roleplaying games like Dungeons & Dragons. It offers advanced features like altitude and relief mapping, city and overland map views, and powerful editing tools.

Categories:
mapping worldbuilding dungeons-and-dragons tabletop-games

Campaign Cartographer Features

  1. Create detailed maps with customizable terrain
  2. Altitude and relief mapping
  3. City and overland map views
  4. Powerful editing tools
  5. Imports common image formats
  6. Exports to multiple formats like PDF and JPG
  7. Drawing tools for roads, buildings, trees, etc
  8. Text tools for labels and annotations
  9. Large library of pre-made map objects and textures
  10. Support for hex, square and free-form grid types
  11. Fog of war and line of sight tools
  12. Campaign management features

Pricing

  • One-time purchase

Pros

Very powerful mapping capabilities

Many tools for customizing maps

Large content library saves time

Exports finished maps in multiple formats

Can create almost any type of map needed for RPGs

Cons

Fairly expensive compared to alternatives

Steep learning curve

Clunky UI and outdated graphics

System requirements can be demanding

Limited support for sci-fi or modern settings


Atlas Engine

Atlas Engine

Atlas Engine is a game development engine and editor focused on creating 3D online multiplayer games with a real-time collaborative workflow for teams. It offers features like networking, terrain tools, asset management, live editing, and an extensible plugin system.

Categories:
3d multiplayer online game-engine editor collaborative workflow teams networking terrain asset-management live-editing extensible plugins

Atlas Engine Features

  1. Real-time collaborative editing
  2. Multiplayer networking
  3. 3D terrain tools
  4. Asset management
  5. Extensible plugin system

Pricing

  • Free
  • Subscription-Based

Pros

Allows teams to work together in real-time

Specialized for building online 3D multiplayer games

Built-in tools for creating 3D environments

Asset management simplifies development workflow

Plugins allow customization and extensibility

Cons

Limited to building a certain game genre

Less flexible than general game engines like Unity or Unreal

Smaller asset store compared to other engines

Requires learning proprietary tools and workflows

Collaboration can get complex with larger teams