Eador (Series) vs Master of Magic

Struggling to choose between Eador (Series) and Master of Magic? Both products offer unique advantages, making it a tough decision.

Eador (Series) is a Games solution with tags like fantasy, 4x, magic, warfare, adventure.

It boasts features such as Turn-based strategy gameplay, Fantasy setting across multiple planes of existence, Empire building and resource management, Tactical combat with heroes and armies, Story-driven campaign with branching narratives, Randomly generated maps and quests and pros including Engaging fantasy setting and lore, Challenging and complex strategy gameplay, Lots of content and replayability, Great music and artwork, Mod support allows customization.

On the other hand, Master of Magic is a Games product tagged with fantasy, turnbased, strategy, magic.

Its standout features include Turn-based tactical combat, City building and management, Spell research and magic, 14 playable wizard characters, Randomly generated maps, Single-player campaign, Hotseat multiplayer, and it shines with pros like Addictive, deep gameplay, Tons of spells and units to discover, Great atmosphere and music, High replayability with different wizards and maps.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Eador (Series)

Eador (Series)

Eador is a series of turn-based strategy fantasy video games developed by Russian studio Snowbird Games. The series focuses on gameplay across the multiple planes of existence in its fantasy world. Players control a sovereign tasked with unifying the shards of the shattered world of Eador and ascending to become the new Supreme Being.

Categories:
fantasy 4x magic warfare adventure

Eador (Series) Features

  1. Turn-based strategy gameplay
  2. Fantasy setting across multiple planes of existence
  3. Empire building and resource management
  4. Tactical combat with heroes and armies
  5. Story-driven campaign with branching narratives
  6. Randomly generated maps and quests

Pricing

  • One-time Purchase

Pros

Engaging fantasy setting and lore

Challenging and complex strategy gameplay

Lots of content and replayability

Great music and artwork

Mod support allows customization

Cons

Steep learning curve

Can feel repetitive at times

Weak AI at higher difficulties

Limited tutorial for new players

Occasional bugs and crashes


Master of Magic

Master of Magic

Master of Magic is a 1994 fantasy turn-based strategy game developed by Simtex and published by MicroProse. Players take the role of a wizard battling other wizards across several planes of existence. Gameplay involves managing cities, recruiting armies, and casting spells in tactical combat.

Categories:
fantasy turnbased strategy magic

Master of Magic Features

  1. Turn-based tactical combat
  2. City building and management
  3. Spell research and magic
  4. 14 playable wizard characters
  5. Randomly generated maps
  6. Single-player campaign
  7. Hotseat multiplayer

Pricing

  • One-time Purchase

Pros

Addictive, deep gameplay

Tons of spells and units to discover

Great atmosphere and music

High replayability with different wizards and maps

Cons

Dated graphics and interface

Steep learning curve

Can feel repetitive after long play sessions