fgmk vs Solarus

Struggling to choose between fgmk and Solarus? Both products offer unique advantages, making it a tough decision.

fgmk is a Games solution with tags like gamemaker, 2d, gameengine, draganddrop, visualscripting.

It boasts features such as Drag-and-drop interface for game creation, Large library of built-in assets including sprites, sounds, music, Event-based programming system, Support for multiple platforms including Windows, Mac, Linux, Android, iOS, Online community and resources, Export to executable games and pros including Easy to use for beginners, Fast iteration and prototyping, Large user community for help and assets, Cross-platform support, Free and open source.

On the other hand, Solarus is a Games product tagged with open-source, game-engine, c, 2d, retro, rpg, zeldalike, crossplatform, quests, sprites, tiles, audio.

Its standout features include Tile-based maps, Sprites and animations, Quest system, Dialogs and menus, Scripting with Lua, Audio support, Gamepad and keyboard controls, and it shines with pros like Free and open source, Cross-platform (Windows, Linux, macOS), Active community support, Good for creating 2D action RPGs, Extensible through Lua scripting.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

fgmk

fgmk

fgmk is a free and open source game creation tool for making 2D video games based on Game Maker Studio. It allows users to create original games without coding knowledge by providing an approachable drag-and-drop interface and built-in assets.

Categories:
gamemaker 2d gameengine draganddrop visualscripting

Fgmk Features

  1. Drag-and-drop interface for game creation
  2. Large library of built-in assets including sprites, sounds, music
  3. Event-based programming system
  4. Support for multiple platforms including Windows, Mac, Linux, Android, iOS
  5. Online community and resources
  6. Export to executable games

Pricing

  • Free
  • Open Source

Pros

Easy to use for beginners

Fast iteration and prototyping

Large user community for help and assets

Cross-platform support

Free and open source

Cons

Limited compared to programming-based game engines

Less control over low-level engine behavior

Asset library not as robust as some commercial engines

Lacks some advanced graphics features


Solarus

Solarus

Solarus is a free and open source 2D game engine written in C++. It focuses on retro-style action RPGs and can be used to create Zelda-like games. Solarus is cross-platform and supports quests, sprites, tiles, audio, and more out of the box.

Categories:
open-source game-engine c 2d retro rpg zeldalike crossplatform quests sprites tiles audio

Solarus Features

  1. Tile-based maps
  2. Sprites and animations
  3. Quest system
  4. Dialogs and menus
  5. Scripting with Lua
  6. Audio support
  7. Gamepad and keyboard controls

Pricing

  • Open Source

Pros

Free and open source

Cross-platform (Windows, Linux, macOS)

Active community support

Good for creating 2D action RPGs

Extensible through Lua scripting

Cons

Limited documentation

Steep learning curve

Not as full-featured as commercial engines

Mostly geared towards Zelda-like games