Struggling to choose between fgmk and Solarus? Both products offer unique advantages, making it a tough decision.
fgmk is a Games solution with tags like gamemaker, 2d, gameengine, draganddrop, visualscripting.
It boasts features such as Drag-and-drop interface for game creation, Large library of built-in assets including sprites, sounds, music, Event-based programming system, Support for multiple platforms including Windows, Mac, Linux, Android, iOS, Online community and resources, Export to executable games and pros including Easy to use for beginners, Fast iteration and prototyping, Large user community for help and assets, Cross-platform support, Free and open source.
On the other hand, Solarus is a Games product tagged with open-source, game-engine, c, 2d, retro, rpg, zeldalike, crossplatform, quests, sprites, tiles, audio.
Its standout features include Tile-based maps, Sprites and animations, Quest system, Dialogs and menus, Scripting with Lua, Audio support, Gamepad and keyboard controls, and it shines with pros like Free and open source, Cross-platform (Windows, Linux, macOS), Active community support, Good for creating 2D action RPGs, Extensible through Lua scripting.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
fgmk is a free and open source game creation tool for making 2D video games based on Game Maker Studio. It allows users to create original games without coding knowledge by providing an approachable drag-and-drop interface and built-in assets.
Solarus is a free and open source 2D game engine written in C++. It focuses on retro-style action RPGs and can be used to create Zelda-like games. Solarus is cross-platform and supports quests, sprites, tiles, audio, and more out of the box.