Struggling to choose between GetFeedback and Zinputs? Both products offer unique advantages, making it a tough decision.
GetFeedback is a Business & Commerce solution with tags like survey, feedback, polls, nps, drag-and-drop, automated, advanced-logic, templates.
It boasts features such as Drag & drop survey builder, Advanced skip logic, Customizable design themes, Automated workflows, Real-time analytics, Integrations with CRM & marketing tools and pros including Intuitive interface, Robust features for advanced surveys, Great customer support, Flexible pricing options.
On the other hand, Zinputs is a Accessibility product tagged with accessibility, assistive-technology, alternative-input, joystick, eye-tracking, speech-recognition.
Its standout features include Virtual mouse and keyboard control, Support for various input methods (joystick, eye tracker, speech recognition), Increased accessibility and efficiency for users with disabilities or special needs, Customizable settings and profiles, Integration with popular applications and operating systems, and it shines with pros like Enhances accessibility and productivity for users with special needs, Supports a wide range of input devices, Customizable settings to fit individual user preferences, Integrates with common software and platforms.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
GetFeedback is an online survey and feedback software that allows users to create surveys, polls, NPS scores and more to gather customer feedback. It has simple drag and drop survey building, automated workflows, advanced logic and professional questionnaire templates.
Zinputs is a virtual mouse and keyboard software designed for increased accessibility and efficiency. It allows you to control your computer's mouse and keyboard using other input methods like a joystick, eye tracker, or speech recognition.