GraphicDesignerToolbox vs Material Maker

Struggling to choose between GraphicDesignerToolbox and Material Maker? Both products offer unique advantages, making it a tough decision.

GraphicDesignerToolbox is a Photos & Graphics solution with tags like vector-graphics, raster-graphics, photo-editing, illustrations, layouts, typography, web-design, print-production.

It boasts features such as Vector graphics tools, Raster graphics tools, Photo editing tools, Illustration tools, Layout tools, Typography tools, Web design tools, Print production tools and pros including Affordable price compared to premium options, Good selection of essential graphic design tools, Suitable for freelancers, small agencies, and hobbyists, Easy to learn and use, Good performance, Cross-platform support.

On the other hand, Material Maker is a Photos & Graphics product tagged with procedural-generation, pbr, nodebased, textures, materials.

Its standout features include Node-based workflow for creating PBR materials, Generate textures like diffuse, roughness, normal maps, Supports common texture map formats like JPEG, PNG, TIFF, Can export materials for use in game engines like Unity, Unreal, Intuitive UI with drag and drop nodes, Comes with library of material nodes like wood, metal, fabric, Can create both 2D and 3D procedural textures, Has filter nodes for effects like blur, distort, tile, Works with common 3D model formats like OBJ, FBX, GLTF, and it shines with pros like Powerful node workflow for ultimate control, Great for quickly mocking up materials, Huge library of material nodes, Exports to major game engines, Intuitive and easy to use interface, Can create high quality PBR materials.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

GraphicDesignerToolbox

GraphicDesignerToolbox

GraphicDesignerToolbox is a graphic design software suite that provides tools for vector graphics, raster graphics, photo editing, illustrations, layouts, typography, web design, and print production. It is an affordable alternative suitable for freelancers, small agencies, and hobbyists.

Categories:
vector-graphics raster-graphics photo-editing illustrations layouts typography web-design print-production

GraphicDesignerToolbox Features

  1. Vector graphics tools
  2. Raster graphics tools
  3. Photo editing tools
  4. Illustration tools
  5. Layout tools
  6. Typography tools
  7. Web design tools
  8. Print production tools

Pricing

  • One-time Purchase

Pros

Affordable price compared to premium options

Good selection of essential graphic design tools

Suitable for freelancers, small agencies, and hobbyists

Easy to learn and use

Good performance

Cross-platform support

Cons

Lacks some advanced features of premium options

Less robust than enterprise-level suites

Limited native integration with other software

May not meet needs of large agencies or corporations


Material Maker

Material Maker

Material Maker is a tool for generating custom PBR textures and materials for 3D rendering. It provides an intuitive node-based interface for creating textures like diffuse, roughness, normal maps and more from scratch.

Categories:
procedural-generation pbr nodebased textures materials

Material Maker Features

  1. Node-based workflow for creating PBR materials
  2. Generate textures like diffuse, roughness, normal maps
  3. Supports common texture map formats like JPEG, PNG, TIFF
  4. Can export materials for use in game engines like Unity, Unreal
  5. Intuitive UI with drag and drop nodes
  6. Comes with library of material nodes like wood, metal, fabric
  7. Can create both 2D and 3D procedural textures
  8. Has filter nodes for effects like blur, distort, tile
  9. Works with common 3D model formats like OBJ, FBX, GLTF

Pricing

  • Free
  • Subscription-Based

Pros

Powerful node workflow for ultimate control

Great for quickly mocking up materials

Huge library of material nodes

Exports to major game engines

Intuitive and easy to use interface

Can create high quality PBR materials

Cons

Node workflow has learning curve

Limited documentation and tutorials

No animation or physics support

Only focuses on materials, not modeling

Real-time viewport can be slow