Struggling to choose between Lunar Engine and Construct 2? Both products offer unique advantages, making it a tough decision.
Lunar Engine is a Gaming Software solution with tags like 2d, open-source, visual-editor, game-development, sprite-editor, tilemap-editor, scripting-api.
It boasts features such as Visual editor for building 2D games, Sprite and animation support, Tilemap editing, User interface tools, Scripting APIs, Cross-platform support and pros including Free and open source, Easy to use drag and drop interface, Large asset store, Active community support, Frequent updates.
On the other hand, Construct 2 is a Development product tagged with game-engine, 2d, visual-programming, html5, rapid-development.
Its standout features include Drag-and-drop interface, Visual event-based programming, Support for multiple platforms including HTML5, Android, iOS, Asset pipeline for importing graphics, audio, etc., Behaviors system for quickly adding functionality to objects, Live preview allows testing games on the fly, Extensive event sheet for implementing game logic, Hundreds of free behaviors and plugins in the asset store, and it shines with pros like Very easy to use even for non-programmers, Rapid game development, Cross-platform support, Great for prototyping game ideas quickly, Large user community for help and assets, Affordable pricing.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Lunar Engine is an open source 2D game engine and visual editor. It allows developers and hobbyists to create 2D games through a visual environment without writing code. Key features include sprite and animation support, tilemap editing, user interface tools, and scripting APIs.
Construct 2 is a powerful 2D game creator that allows users to easily develop HTML5 games without coding knowledge. It utilizes a drag and drop interface and visual event-based programming to build games rapidly.