Struggling to choose between MANU Game Maker and Cocos Creator? Both products offer unique advantages, making it a tough decision.
MANU Game Maker is a Games solution with tags like 2d, game-editor, level-editor, game-engine, open-source.
It boasts features such as Visual game editor, Drag and drop interface, Supports multiple game genres like platformers, shooters, etc, Behavior-based logic system, Sprite editor, Tilemap editor, Animation editor, Audio importer, Scripting support via Lua, Cross-platform export and pros including Free and open source, Easy to use for beginners, Fast iteration and prototyping, Large asset store, Active community support.
On the other hand, Cocos Creator is a Games product tagged with 2d, 3d, javascript, typescript, open-source, game-development.
Its standout features include Visual editor for building scenes, Integrated asset pipeline, JavaScript & TypeScript scripting, Multiplatform publishing, 2D and 3D game support, Component-based architecture, Drag-and-drop workflow, Live preview & debugging, Extensible via plugins, and it shines with pros like Free and open source, Easy to learn and use, Good performance, Active community support, Cross-platform support, Flexible and customizable.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
MANU Game Maker is a free and open source 2D game engine and editor. It allows users to create 2D platformers, space shooters, and more without coding knowledge. With an intuitive visual editor, users can design levels, add sprites, and build gameplay logic quickly.
Cocos Creator is an open-source game engine for building 2D and 3D games and apps. It uses JavaScript and TypeScript for scripting and has an integrated editor for scene management, asset pipeline, and debugging.