MonoGame vs Construct Classic

Struggling to choose between MonoGame and Construct Classic? Both products offer unique advantages, making it a tough decision.

MonoGame is a Gaming Software solution with tags like open-source, game-engine, 2d-games, 3d-games, crossplatform.

It boasts features such as Cross-platform support for building games that run on Windows, Mac, Linux, iOS, Android, game consoles and more, Open source C# implementation of XNA game development framework, Supports both 2D and 3D game development with OpenGL or DirectX, Integrated content pipeline for processing art assets and content, APIs for graphics, audio, input, networking, storage and more tailored for games, Active open source community providing plugins, extensions and support and pros including Write once, deploy anywhere model increases reach, Leverages C# and .NET skills, Very lightweight and high performance, Free and open source, Great for indie developers or hobbyists.

On the other hand, Construct Classic is a Games product tagged with game-creator, 2d, drag-and-drop, nonprogrammer, event-logic.

Its standout features include Drag-and-drop interface for game object creation, Behaviors system for adding logic without coding, Sprite editor for image editing, Event sheet system for visual scripting, Animation editor, Visual effects editor, Audio manager, Export to multiple platforms, and it shines with pros like Very easy to use for non-programmers, Large asset library included, Active user community for support, Frequent updates and new features added, Affordable one-time purchase price.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

MonoGame

MonoGame

MonoGame is an open source framework for building 2D and 3D games that can be deployed across multiple platforms including Windows, Mac, Linux, iOS, Android, and game consoles. It allows .NET developers to leverage their existing skills to create cross-platform games.

Categories:
open-source game-engine 2d-games 3d-games crossplatform

MonoGame Features

  1. Cross-platform support for building games that run on Windows, Mac, Linux, iOS, Android, game consoles and more
  2. Open source C# implementation of XNA game development framework
  3. Supports both 2D and 3D game development with OpenGL or DirectX
  4. Integrated content pipeline for processing art assets and content
  5. APIs for graphics, audio, input, networking, storage and more tailored for games
  6. Active open source community providing plugins, extensions and support

Pricing

  • Open Source

Pros

Write once, deploy anywhere model increases reach

Leverages C# and .NET skills

Very lightweight and high performance

Free and open source

Great for indie developers or hobbyists

Cons

Lacks some features from XNA like Guide UI

Limited documentation compared to some frameworks

Smaller ecosystem than some commercial offerings

Requires knowledge of C#


Construct Classic

Construct Classic

Construct Classic is a 2D game creator software focusing on non-programmers to easily build 2D games. It uses a drag and drop interface and event-based logic system to allow creating games without coding.

Categories:
game-creator 2d drag-and-drop nonprogrammer event-logic

Construct Classic Features

  1. Drag-and-drop interface for game object creation
  2. Behaviors system for adding logic without coding
  3. Sprite editor for image editing
  4. Event sheet system for visual scripting
  5. Animation editor
  6. Visual effects editor
  7. Audio manager
  8. Export to multiple platforms

Pricing

  • One-time Purchase

Pros

Very easy to use for non-programmers

Large asset library included

Active user community for support

Frequent updates and new features added

Affordable one-time purchase price

Cons

Limited to 2D game creation

Not as powerful for complex games vs code-based tools

Lacks some advanced features of pro game engines

Occasional bugs or stability issues