Oxygine vs SFML

Struggling to choose between Oxygine and SFML? Both products offer unique advantages, making it a tough decision.

Oxygine is a Gaming Software solution with tags like c, 2d, crossplatform, mobile, desktop, web, console.

It boasts features such as 2D graphics rendering, Scene management, Resource management, Input handling, Audio support, Scripting interface, UI framework, Physics engine integration, Networking layer, Tools for debugging and profiling and pros including Open source and free, Cross-platform support, Good performance, Intuitive API, Active community support.

On the other hand, SFML is a Development product tagged with game-engine, c, 2d-graphics, audio, crossplatform.

Its standout features include Graphics module for 2D rendering, Audio module for playing sounds and music, Window module for managing windows and OpenGL contexts, Network module for TCP, UDP and HTTP requests, System module for getting system information, and it shines with pros like Cross-platform, Simple and easy to use API, Good performance, Active community support.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Oxygine

Oxygine

Oxygine is an open-source C++ game engine and framework for developing 2D games and applications. It is cross-platform, supporting mobile, desktop, web, and consoles. Oxygine emphasizes performance, stability, and ease of use.

Categories:
c 2d crossplatform mobile desktop web console

Oxygine Features

  1. 2D graphics rendering
  2. Scene management
  3. Resource management
  4. Input handling
  5. Audio support
  6. Scripting interface
  7. UI framework
  8. Physics engine integration
  9. Networking layer
  10. Tools for debugging and profiling

Pricing

  • Open Source

Pros

Open source and free

Cross-platform support

Good performance

Intuitive API

Active community support

Cons

Limited 3D support

Steep learning curve for beginners

Sparse documentation

Not as feature-rich as some commercial engines


SFML

SFML

SFML (Simple and Fast Multimedia Library) is a cross-platform software development library designed to provide a simple interface to various multimedia components in applications.

Categories:
game-engine c 2d-graphics audio crossplatform

SFML Features

  1. Graphics module for 2D rendering
  2. Audio module for playing sounds and music
  3. Window module for managing windows and OpenGL contexts
  4. Network module for TCP, UDP and HTTP requests
  5. System module for getting system information

Pricing

  • Open Source

Pros

Cross-platform

Simple and easy to use API

Good performance

Active community support

Cons

Limited documentation

Less features than larger frameworks like Qt

Not as widely used as SDL