Rogue Engine vs LÖVE

Struggling to choose between Rogue Engine and LÖVE? Both products offer unique advantages, making it a tough decision.

Rogue Engine is a Games solution with tags like roguelike, game-engine, open-source, procedural-generation, pathfinding.

It boasts features such as Random map generation, Field-of-view calculations, Pathfinding, Item management, Monster management and pros including Open source, Specialized for roguelike games, Accelerates roguelike development, Provides frameworks and tools.

On the other hand, LÖVE is a Gaming Software product tagged with lua, 2d, opensource, gameengine.

Its standout features include Uses Lua scripting language, Open source and free, Cross-platform, Good performance, Integrated with LuaJIT for faster performance, Math and physics libraries, Audio and graphics support, Active community and documentation, and it shines with pros like Free and open source, Easy to learn Lua scripting, Good performance for 2D games, Cross-platform support, Large community and many examples/tutorials, Very customizable and flexible.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Rogue Engine

Rogue Engine

Rogue Engine is an open-source game engine specialized for roguelike games. It provides tools and frameworks for random map generation, field-of-view calculations, pathfinding, item and monster management, and more. The engine aims to accelerate roguelike development.

Categories:
roguelike game-engine open-source procedural-generation pathfinding

Rogue Engine Features

  1. Random map generation
  2. Field-of-view calculations
  3. Pathfinding
  4. Item management
  5. Monster management

Pricing

  • Open Source

Pros

Open source

Specialized for roguelike games

Accelerates roguelike development

Provides frameworks and tools

Cons

Limited to roguelike genre

Smaller community than general game engines


LÖVE

LÖVE

LÖVE is an open-source framework for developing 2D games in the Lua programming language. It provides developers with useful libraries and a high-performance renderer without imposing a specific design.

Categories:
lua 2d opensource gameengine

LÖVE Features

  1. Uses Lua scripting language
  2. Open source and free
  3. Cross-platform
  4. Good performance
  5. Integrated with LuaJIT for faster performance
  6. Math and physics libraries
  7. Audio and graphics support
  8. Active community and documentation

Pricing

  • Open Source

Pros

Free and open source

Easy to learn Lua scripting

Good performance for 2D games

Cross-platform support

Large community and many examples/tutorials

Very customizable and flexible

Cons

Limited to 2D game development

Less beginner-friendly than game engines like Unity

Smaller user base than major commercial engines

Less asset store and pre-built content

Can require more coding work than visual game builders