Rubber Hose 2 vs Limber for After Effects

Struggling to choose between Rubber Hose 2 and Limber for After Effects? Both products offer unique advantages, making it a tough decision.

Rubber Hose 2 is a Animation solution with tags like 2d-animation, character-rigging, animation-software.

It boasts features such as Bone and IK rigging system, Shape keys and morph targets, Onion skinning, Camera and lighting tools, Vector and bitmap drawing tools, Audio and lip sync tools, Node-based compositing, Export to video or image sequences and pros including Powerful rigging and animation tools, Intuitive and easy to use interface, Great for character animation, Affordable pricing.

On the other hand, Limber for After Effects is a Video & Movies product tagged with animation, character-rigging, automation, adobe-after-effects.

Its standout features include Automated character rigging, Motion capture animation, AI-powered motion retargeting, Customizable rigs, Intuitive interface, Real-time previews, Works with mixamo animations, Biped and quadruped support, Head, eyes, mouth controls, Finger controls, Inverse and forward kinematics, Custom controllers, Modular rigging system, and it shines with pros like Saves huge amounts of time rigging characters, Very easy to use and learn, Highly customizable rigs, Amazing motion retargeting, Works with mixamo animations, Affordable compared to hiring a rigger.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Rubber Hose 2

Rubber Hose 2

Rubber Hose 2 is a 2D animation software that specializes in character rigging and animation. It allows animators to easily rig and pose characters, with features like bone and IK systems, shape keys, and onion skinning.

Categories:
2d-animation character-rigging animation-software

Rubber Hose 2 Features

  1. Bone and IK rigging system
  2. Shape keys and morph targets
  3. Onion skinning
  4. Camera and lighting tools
  5. Vector and bitmap drawing tools
  6. Audio and lip sync tools
  7. Node-based compositing
  8. Export to video or image sequences

Pricing

  • One-time Purchase

Pros

Powerful rigging and animation tools

Intuitive and easy to use interface

Great for character animation

Affordable pricing

Cons

Lacks some advanced features of premium software

Limited to 2D animation

Small user community


Limber for After Effects

Limber for After Effects

Limber is a plugin for Adobe After Effects that automates the rigging and animation of characters. It uses advanced technology to analyze human motions and apply them to characters, saving vast amounts of time for animators.

Categories:
animation character-rigging automation adobe-after-effects

Limber for After Effects Features

  1. Automated character rigging
  2. Motion capture animation
  3. AI-powered motion retargeting
  4. Customizable rigs
  5. Intuitive interface
  6. Real-time previews
  7. Works with mixamo animations
  8. Biped and quadruped support
  9. Head, eyes, mouth controls
  10. Finger controls
  11. Inverse and forward kinematics
  12. Custom controllers
  13. Modular rigging system

Pricing

  • Subscription-Based

Pros

Saves huge amounts of time rigging characters

Very easy to use and learn

Highly customizable rigs

Amazing motion retargeting

Works with mixamo animations

Affordable compared to hiring a rigger

Cons

Only available for After Effects

Requires powerful computer for real-time previews

Limited documentation and tutorials

Rigging is automated so less control

No support for creatures/fantasy characters