Struggling to choose between Solarus and fgmk? Both products offer unique advantages, making it a tough decision.
Solarus is a Games solution with tags like open-source, game-engine, c, 2d, retro, rpg, zeldalike, crossplatform, quests, sprites, tiles, audio.
It boasts features such as Tile-based maps, Sprites and animations, Quest system, Dialogs and menus, Scripting with Lua, Audio support, Gamepad and keyboard controls and pros including Free and open source, Cross-platform (Windows, Linux, macOS), Active community support, Good for creating 2D action RPGs, Extensible through Lua scripting.
On the other hand, fgmk is a Games product tagged with gamemaker, 2d, gameengine, draganddrop, visualscripting.
Its standout features include Drag-and-drop interface for game creation, Large library of built-in assets including sprites, sounds, music, Event-based programming system, Support for multiple platforms including Windows, Mac, Linux, Android, iOS, Online community and resources, Export to executable games, and it shines with pros like Easy to use for beginners, Fast iteration and prototyping, Large user community for help and assets, Cross-platform support, Free and open source.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Solarus is a free and open source 2D game engine written in C++. It focuses on retro-style action RPGs and can be used to create Zelda-like games. Solarus is cross-platform and supports quests, sprites, tiles, audio, and more out of the box.
fgmk is a free and open source game creation tool for making 2D video games based on Game Maker Studio. It allows users to create original games without coding knowledge by providing an approachable drag-and-drop interface and built-in assets.