Sprite Bump vs Substance B2M

Struggling to choose between Sprite Bump and Substance B2M? Both products offer unique advantages, making it a tough decision.

Sprite Bump is a Development solution with tags like game-asset-generation, normal-maps, height-maps, specular-maps, occlusion-maps.

It boasts features such as Generates normal, height, specular and occlusion maps from sprites, Supports multiple mapping modes like box, cylinder, sphere, Has options to tweak generated maps, Batch processing of multiple sprites, Supports common image formats like PNG, JPG, Plugin for Photoshop and pros including Saves time compared to manually creating maps, Very easy to use interface, Good results with minimal effort, Affordable pricing.

On the other hand, Substance B2M is a Gaming Software product tagged with 3d-modeling, texturing, sculpting, pbr-materials, game-development, unity, unreal-engine.

Its standout features include Powerful 3D sculpting tools, PBR material creation and editing, Integration with game engines (Unity, Unreal), Procedural texture generation, Mesh optimization and retopology, Baked normal and ambient occlusion maps, Layered materials and smart material masks, Nondestructive workflow with smart materials, and it shines with pros like Specialized for game asset creation, Streamlined texturing and material workflow, Tight integration with popular game engines, Robust sculpting and modeling capabilities, Procedural tools for efficient texture creation.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Sprite Bump

Sprite Bump

Sprite Bump is a game development tool used to generate normal, height, specular, occlusion and other maps for 2D game assets. It helps speed up the process of creating 2D game graphics.

Categories:
game-asset-generation normal-maps height-maps specular-maps occlusion-maps

Sprite Bump Features

  1. Generates normal, height, specular and occlusion maps from sprites
  2. Supports multiple mapping modes like box, cylinder, sphere
  3. Has options to tweak generated maps
  4. Batch processing of multiple sprites
  5. Supports common image formats like PNG, JPG
  6. Plugin for Photoshop

Pricing

  • Free
  • One-time Purchase

Pros

Saves time compared to manually creating maps

Very easy to use interface

Good results with minimal effort

Affordable pricing

Cons

Limited to 2D sprite textures

Fewer options compared to full 3D software

Photoshop plugin only available on Windows


Substance B2M

Substance B2M

Substance B2M is a 3D modeling and texturing software focused on the gaming industry. It features powerful sculpting tools, PBR materials, and integration with game engines like Unity and Unreal. Ideal for 3D artists creating assets for games.

Categories:
3d-modeling texturing sculpting pbr-materials game-development unity unreal-engine

Substance B2M Features

  1. Powerful 3D sculpting tools
  2. PBR material creation and editing
  3. Integration with game engines (Unity, Unreal)
  4. Procedural texture generation
  5. Mesh optimization and retopology
  6. Baked normal and ambient occlusion maps
  7. Layered materials and smart material masks
  8. Nondestructive workflow with smart materials

Pricing

  • Subscription-Based

Pros

Specialized for game asset creation

Streamlined texturing and material workflow

Tight integration with popular game engines

Robust sculpting and modeling capabilities

Procedural tools for efficient texture creation

Cons

Steep learning curve for new users

Limited animation and rigging tools

Requires a powerful computer for large projects

Can be expensive compared to some alternatives