StageXL vs Processing.js

Struggling to choose between StageXL and Processing.js? Both products offer unique advantages, making it a tough decision.

StageXL is a Development solution with tags like flash, javascript, animation, 2d, games.

It boasts features such as Hardware accelerated 2D rendering using WebGL, Flash/ActionScript like API, Built-in animation and tweening engine, Mouse and touch input support, Sound and video playback, Bitmap and vector graphics support, Built-in filters and blend modes, Sprite sheet and texture atlas support, Canvas, WebGL and DOM renderers, Cross-platform - runs on desktop and mobile browsers and pros including Open source and free to use, Good performance due to hardware acceleration, Familiar API for Flash developers, Cross-platform support, Active development and community.

On the other hand, Processing.js is a Development product tagged with animation, visualization, programming, processing, javascript.

Its standout features include JavaScript port of Processing, Runs Processing sketches in web browsers, Supports 2D and 3D graphics, Has a full set of graphical functions, Integrates with HTML5 Canvas and WebGL, and it shines with pros like Easy to learn, Large community support, Open source, Cross-platform compatibility, Interactive visualizations and animations.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

StageXL

StageXL

StageXL is an open-source Flash runtime written in JavaScript that allows you to create hardware-accelerated 2D content for the web. It provides a Flash-like API and workflow for building animations, games, and other interactive content to run cross-platform in browsers.

Categories:
flash javascript animation 2d games

StageXL Features

  1. Hardware accelerated 2D rendering using WebGL
  2. Flash/ActionScript like API
  3. Built-in animation and tweening engine
  4. Mouse and touch input support
  5. Sound and video playback
  6. Bitmap and vector graphics support
  7. Built-in filters and blend modes
  8. Sprite sheet and texture atlas support
  9. Canvas, WebGL and DOM renderers
  10. Cross-platform - runs on desktop and mobile browsers

Pricing

  • Open Source

Pros

Open source and free to use

Good performance due to hardware acceleration

Familiar API for Flash developers

Cross-platform support

Active development and community

Cons

Limited documentation

Not as feature rich as Flash

Smaller community compared to other JS game engines

No 3D support


Processing.js

Processing.js

Processing.js is a JavaScript port of the Processing visualization programming language and environment. It allows web browsers to display animations, visualizations, and interactions using the Processing syntax.

Categories:
animation visualization programming processing javascript

Processing.js Features

  1. JavaScript port of Processing
  2. Runs Processing sketches in web browsers
  3. Supports 2D and 3D graphics
  4. Has a full set of graphical functions
  5. Integrates with HTML5 Canvas and WebGL

Pricing

  • Open Source

Pros

Easy to learn

Large community support

Open source

Cross-platform compatibility

Interactive visualizations and animations

Cons

Performance limitations compared to native Processing

Browser support inconsistencies

Steep learning curve for non-programmers