Substance B2M vs AwesomeBump

Struggling to choose between Substance B2M and AwesomeBump? Both products offer unique advantages, making it a tough decision.

Substance B2M is a Gaming Software solution with tags like 3d-modeling, texturing, sculpting, pbr-materials, game-development, unity, unreal-engine.

It boasts features such as Powerful 3D sculpting tools, PBR material creation and editing, Integration with game engines (Unity, Unreal), Procedural texture generation, Mesh optimization and retopology, Baked normal and ambient occlusion maps, Layered materials and smart material masks, Nondestructive workflow with smart materials and pros including Specialized for game asset creation, Streamlined texturing and material workflow, Tight integration with popular game engines, Robust sculpting and modeling capabilities, Procedural tools for efficient texture creation.

On the other hand, AwesomeBump is a Photos & Graphics product tagged with 3d-modeling, game-development, normal-mapping, texture-generation.

Its standout features include Generates normal, height, specular and ambient occlusion maps from a single image, Supports multiple mapping modes and settings for fine-tuning texture generation, Batch processing to generate textures for multiple images, Plugin support allows integration with 3D modeling and animation software, Cross-platform - runs on Windows, Mac and Linux, and it shines with pros like Free and open source, Easy to use interface, Produces high quality texture maps, Saves time compared to manually painting textures, Integrates into modeling and animation workflows.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Substance B2M

Substance B2M

Substance B2M is a 3D modeling and texturing software focused on the gaming industry. It features powerful sculpting tools, PBR materials, and integration with game engines like Unity and Unreal. Ideal for 3D artists creating assets for games.

Categories:
3d-modeling texturing sculpting pbr-materials game-development unity unreal-engine

Substance B2M Features

  1. Powerful 3D sculpting tools
  2. PBR material creation and editing
  3. Integration with game engines (Unity, Unreal)
  4. Procedural texture generation
  5. Mesh optimization and retopology
  6. Baked normal and ambient occlusion maps
  7. Layered materials and smart material masks
  8. Nondestructive workflow with smart materials

Pricing

  • Subscription-Based

Pros

Specialized for game asset creation

Streamlined texturing and material workflow

Tight integration with popular game engines

Robust sculpting and modeling capabilities

Procedural tools for efficient texture creation

Cons

Steep learning curve for new users

Limited animation and rigging tools

Requires a powerful computer for large projects

Can be expensive compared to some alternatives


AwesomeBump

AwesomeBump

AwesomeBump is a free and open source graphic software used to generate normal, height, specular or ambient occlusion textures from a single image. It's useful for 3D modeling and game development.

Categories:
3d-modeling game-development normal-mapping texture-generation

AwesomeBump Features

  1. Generates normal, height, specular and ambient occlusion maps from a single image
  2. Supports multiple mapping modes and settings for fine-tuning texture generation
  3. Batch processing to generate textures for multiple images
  4. Plugin support allows integration with 3D modeling and animation software
  5. Cross-platform - runs on Windows, Mac and Linux

Pricing

  • Free
  • Open Source

Pros

Free and open source

Easy to use interface

Produces high quality texture maps

Saves time compared to manually painting textures

Integrates into modeling and animation workflows

Cons

Limited to texture map generation

More advanced features require plugins or add-ons

Texture results depend heavily on input image quality

Batch processing can be slow for many images

Steep learning curve for fine tuning settings