Struggling to choose between SurveyJS and GetInput? Both products offer unique advantages, making it a tough decision.
SurveyJS is a Education & Reference solution with tags like survey, form, quiz, questionnaire, javascript.
It boasts features such as Supports various question types like single choice, multiple choice, dropdown, matrix, rating, comment box, etc, Provides themes and templates for quick styling, Logic and validation to improve data quality, Works across devices and screen sizes, Open source and customizable, Integration with backend platforms like Node.js, .NET, etc, Localization support, Accessibility features and pros including Free and open source, Easy to use and customize, Feature rich out of the box, Good documentation and community support, Actively maintained and updated, Works well across devices, Good option for basic to intermediate survey needs.
On the other hand, GetInput is a Development product tagged with c, input, gamepad, keyboard, mouse.
Its standout features include Cross-platform support for Windows, Linux, and macOS, Capture mouse, keyboard, and gamepad input, Simple and straightforward API, Supports multiple input devices simultaneously, Customizable input handling and event processing, and it shines with pros like Open-source and free to use, Lightweight and easy to integrate, Supports a wide range of input devices, Actively maintained and updated, Provides a consistent input handling experience across platforms.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
SurveyJS is an open-source JavaScript survey and form library. It allows you to easily create beautiful online surveys, quizzes, polls, and questionnaires with lots of built-in features like various question types, themes, logic, and validation.
GetInput is an open-source cross-platform library for capturing mouse, keyboard and gamepad input in C++ applications. It provides a simple API for writing games and applications that require user input.