Angel2D

Angel2D

Angel2D is a lightweight 2D game engine and editor written in C++. It allows for quick prototyping and development of 2D games with features like sprite rendering, input handling, resource management, and more.
2d c game-engine game-development

Angel2D: Lightweight 2D Game Engine and Editor

A fast and feature-rich game engine for creating 2D games with sprite rendering, input handling, resource management, and more.

What is Angel2D?

Angel2D is an open-source, cross-platform 2D game engine and editor written in C++. It is designed to be lightweight, easy to use, and flexible for creating a wide range of 2D games.

Some key features of Angel2D include:

  • Fast 2D sprite rendering using hardware acceleration
  • Intuitive scene and object hierarchy system
  • Resource management for textures, sounds, music, etc.
  • Input handling for keyboard, mouse, gamepads, and touch
  • Physics engine integration (Box2D, Chipmunk)
  • Scripting support with AngelScript
  • Included map editor for easy level design
  • Modular system for extending engine features
  • Cross-platform support for Windows, Mac, Linux, iOS, and Android

The focus of Angel2D is on providing a simple but extensible framework for 2D game development. The editor allows for quick iterative prototyping with live debugging and editing. Developers can use C++ and AngelScript for implementing game logic and behaviors.

While not as comprehensive as larger engines like Unity or Unreal, Angel2D is well-suited for developing simple 2D games like platformers, top-down RPGs, shoot 'em ups, and more. Its open-source nature makes it easy to customize and extend as needed.

Angel2D Features

Features

  1. Sprite rendering
  2. Input handling
  3. Resource management
  4. Physics engine
  5. Audio engine
  6. Scripting support

Pricing

  • Open Source

Pros

Lightweight and fast

Easy to use editor

Cross-platform

Open source

Good for prototyping

Active community support

Cons

Limited documentation

Less features than larger engines

2D only


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