Comix Zone is a 1995 beat 'em up video game developed and published by Sega for the Sega Genesis, featuring Sketch Turner as he fights through comic book panels to defeat Mortus and escape back into reality.
Comix Zone is a 1995 beat 'em up video game developed and published by Sega for the Sega Genesis. It was directed by Peter Morawiec and programmed by Robert Fletcher. The player controls Sketch Turner, a comic book artist who is sucked into the fictional world of his own comic book creation, set in a post-apocalyptic New York City. The game is presented in a comic book style, using panel artwork and dialogue boxes to drive the story forward between gameplay scenes. Comic books were still riding high on a speculator boom at the time of its development, which influenced its creation.
The game takes place in New York City's Times Square, sometime in the near future. A nuclear war has begun and a mutant rat named Mortus aims to control the minds of humanity with an army of undead former humans and various creatures. The protagonist Sketch Turner, while working on his latest comic book called the Comix Zone, is sucked into the world of his story by Mortus and has to fight his way through the hazards he created in order to defeat Mortus and escape back to reality. The game is divided into three Acts, each one set in different part of New York, such as the slums, the sewers, and finally Mortus' hideout.
The player progresses through Comix Zone by moving along two planes, jumping between different panels within the comic book page. Obstacles come in the form of both unusual terrain and enemies based on Comix Zone characters created by Sketch. To progress, the player has to kick through paper walls and shred loose pages to travel between panels and avoid hazards such as gunfire, pitfalls, and explosions. There is no character health bar, instead relying on extra lives that are lost if the player takes too much damage. Sketch can punch, kick, jump, and climb walls in his effort to traverse the Comix Zone.