Defold Engine

Defold Engine

Defold is a free, open source game engine designed for 2D game development. It uses the Lua programming language and offers a full editor for building and debugging games. Defold is focused on cross-platform publishing and offers native deployment to iOS, Android, HTML5, Windows,
Defold Engine image
2d lua crossplatform free open-source

Defold Engine: Open Source 2D Game Development Engine

Free game engine for 2D game development with Lua programming language support and native deployment to multiple platforms including iOS, Android, HTML5, Windows, macOS, and Linux.

What is Defold Engine?

The Defold Engine is a free and open source 2D game engine developed by King for building cross-platform games. Some key things to know about Defold:

  • Uses the Lua programming language which is easy to learn yet powerful for scripting game logic and behaviors
  • Built-in editor allows you to rapidly build and iterate on your game with features like live updating of code changes
  • Focused on 2D game development with built-in support for features like sprites, tilemaps, physics, particles, UI and more
  • Cross-platform deployment is a core focus - you can publish native iOS, Android, HTML5, Windows, macOS and Linux builds from the same codebase
  • Completely free with full source code available on GitHub under the MIT license
  • Integrated with Defold Hub which allows you to easily share and reuse components like physics materials, textures, UI themes etc

Overall, if you want to build and publish high quality 2D games for multiple platforms, Defold Engine is a great open source option to consider due to its specialization for 2D development and excellent cross-platform support.

Defold Engine Features

Features

  1. 2D game engine
  2. Uses Lua programming language
  3. Built-in editor for building and debugging
  4. Cross-platform publishing
  5. Native deployment for iOS, Android, HTML5, Windows, macOS and Linux

Pricing

  • Free
  • Open Source

Pros

Free and open source

Active community support

Fast iteration and rapid prototyping

Good performance optimization

Easy to learn and use

Cons

Limited to 2D games

Less flexible than general game engines like Unity or Unreal

Limited documentation and learning resources

Not ideal for complex 3D-style games

Smaller user base than major engines


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