3D graphics programming and technology news, articles, tutorials, and info on OpenGL, Vulkan, DirectX and more - Geeks3D
Geeks3D is a technology website focused on 3D graphics, GPU programming, and related topics. Launched in 2007, it has become a valuable resource for developers, engineers, and hobbyists interested in real-time 3D graphics and GPGPU programming.
The site covers the latest news and developments related to 3D APIs like OpenGL, Vulkan, Direct3D, WebGL, and OpenGL ES. It features in-depth tutorials on using these APIs, writing shader code, optimizing graphics applications, and leveraging GPU hardware features. Popular articles dissect graphics techniques used in major game releases or explain math concepts that are key to 3D graphics.
Geeks3D also provides handy graphics programming tools and utilities like GPU caps viewers, texture compression tools, model converters, and more. These are useful for testing hardware capabilities or asset pipelines. The site hosts an active forum for discussions and questions on any graphics programming topic.
While focused on the technical side of graphics and GPUs, Geeks3D aims to make this knowledge accessible for different experience levels. The detailed tutorials allow both beginners and advanced developers to learn practical techniques and core concepts step-by-step.
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