What is Physics-AST?
Physics-AST is an open-source C++ physics engine library designed for simulating physics in real-time interactive applications such as video games, animation, and visualization. It enables realistic physical behaviors and interactions to be modeled in virtual 3D environments.
Key features of Physics-AST include:
- Rigid body dynamics for simulating solid objects that maintain their shape
- Soft body dynamics for materials that bend, deform, and fracture
- Vehicle dynamics for wheels, suspension, tire friction, motors
- Cloth simulation for flexible materials like fabric, flags, etc.
- Fluid simulation for liquids, smoke, fire, etc.
- Force fields such as wind, explosions, vortexes, etc.
Physics-AST is optimized for performance across multiple platforms including Windows, Mac, Linux, iOS, and Android. It integrates easily with popular game engines and graphics APIs. The library is written in C++ and has bindings available for C#, Python, and other languages.
An active community behind Physics-AST provides support forums, documentation, tutorials, and an open development process. It is released under the zlib license, making it free for commercial use.