Physics-AST is an open-source physics engine for simulating physics in games, animation, and visualization. It features rigid body dynamics, soft body dynamics, vehicle dynamics, cloth simulation, fluid simulation, and force fields.
Physics-AST is an open-source C++ physics engine library designed for simulating physics in real-time interactive applications such as video games, animation, and visualization. It enables realistic physical behaviors and interactions to be modeled in virtual 3D environments.
Key features of Physics-AST include:
Physics-AST is optimized for performance across multiple platforms including Windows, Mac, Linux, iOS, and Android. It integrates easily with popular game engines and graphics APIs. The library is written in C++ and has bindings available for C#, Python, and other languages.
An active community behind Physics-AST provides support forums, documentation, tutorials, and an open development process. It is released under the zlib license, making it free for commercial use.
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