Physics-AST
Physics-AST: Open-Source Physics Engine for Games & Simulation
Physics-AST is an open-source physics engine for simulating physics in games, animation, and visualization. It features rigid body dynamics, soft body dynamics, vehicle dynamics, cloth simulation, fluid simulation, and force fields.
What is Physics-AST?
Physics-AST is an open-source C++ physics engine library designed for simulating physics in real-time interactive applications such as video games, animation, and visualization. It enables realistic physical behaviors and interactions to be modeled in virtual 3D environments.
Key features of Physics-AST include:
- Rigid body dynamics for simulating solid objects that maintain their shape
- Soft body dynamics for materials that bend, deform, and fracture
- Vehicle dynamics for wheels, suspension, tire friction, motors
- Cloth simulation for flexible materials like fabric, flags, etc.
- Fluid simulation for liquids, smoke, fire, etc.
- Force fields such as wind, explosions, vortexes, etc.
Physics-AST is optimized for performance across multiple platforms including Windows, Mac, Linux, iOS, and Android. It integrates easily with popular game engines and graphics APIs. The library is written in C++ and has bindings available for C#, Python, and other languages.
An active community behind Physics-AST provides support forums, documentation, tutorials, and an open development process. It is released under the zlib license, making it free for commercial use.
Physics-AST Features
Features
- Rigid body dynamics
- Soft body dynamics
- Vehicle dynamics
- Cloth simulation
- Fluid simulation
- Force fields
Pricing
- Open Source
Pros
Cons
Official Links
Reviews & Ratings
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