Piston

Piston

Piston is an open-source platform that allows you to easily create 2D and 3D games with the Rust programming language. It includes graphics, audio, input, event loop, and windowing libraries.
Piston image
rust 2d 3d open-source

Piston: Open-Source Game Engine for Rust

Piston is an open-source platform that allows you to easily create 2D and 3D games with the Rust programming language. It includes graphics, audio, input, event loop, and windowing libraries.

What is Piston?

Piston is an open-source game engine that allows developers to create 2D and 3D games with the Rust programming language. It is designed to be modular and flexible, making it easy to get started with game development in Rust.

Some key features of Piston include:

  • Graphics APIs like OpenGL, Vulkan, and Metal to render 2D and 3D scenes
  • An audio API for playing sounds and music
  • Support for window creation, event handling, and input from devices like keyboard, mouse, gamepads, etc.
  • Math and physics libraries for simulations and collisions
  • Entity and component systems to structure game code and objects
  • Cross-platform support for deploying to Windows, Mac, Linux, web, and mobile

Piston aims to be intuitive for Rust beginners but also provide enough control and performance for experienced game developers. It handles lower-level details of graphics, I/O, and platform-specific code so developers can focus on the game logic and content. With the safety and speed of Rust, Piston makes it easier to develop fast, reliable games without crashes or bugs.

There is an active community behind Piston's development, as well as many game projects and tutorials available to help new users get started. Over time, Piston has become one of the most mature and robust game engines for Rust.

Piston Features

Features

  1. 2D and 3D game engine
  2. Rust programming language integration
  3. Graphics, audio, input, event loop and windowing libraries
  4. Entity-component system
  5. Scene system
  6. Asset management
  7. Resource loading
  8. Math utilities
  9. Input handling
  10. UI framework
  11. Physics integration

Pricing

  • Open Source

Pros

High performance from Rust

Safety and speed from statically typed language

Entity-component system promotes code reuse

Active development community

Cross-platform support

Cons

Less documentation than more mature game engines

Smaller asset store than commercial engines

Steeper learning curve than visual game builders


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