Polybrush

Polybrush

Polybrush is a Unity plugin that allows you to paint textures and materials onto 3D models within the Unity editor. It provides an intuitive brush and palette interface for quickly texturing assets.
Polybrush image
3d texturing unity

Polybrush: Unity Plugin for Texturing

Polybrush is a Unity plugin that allows you to paint textures and materials onto 3D models within the Unity editor. It provides an intuitive brush and palette interface for quickly texturing assets.

What is Polybrush?

Polybrush is a plugin for the Unity game engine that provides tools for painting textures and vertex colors onto 3D models. It gives artists an efficient workflow to quickly texture assets without having to utilize external digital content creation applications.

Some key features of Polybrush include:

  • Painting tools - Use brushes to paint materials, textures, and vertex colors onto meshes.
  • Palette system - Easily manage and blend between materials.
  • Mesh editing - Push, pull, smooth, and erase polygons.
  • Prefab support - Texture prefab assets non-destructively.
  • Undo system - Revert all changes.
  • Custom brushes - Create and import your own brushes.
  • Integration with Unity terrain engine.
  • Supports hard surface and organic shapes.
  • Free and open source.

Polybrush speeds up the texturing process for 3D assets by providing an optimized workflow within Unity. It allows level designers, environment artists, and modelers to quickly lay down color, textures, and materials on assets rather than using external applications. The customizable brushes and intuitive interface make texturing fast and enjoyable.

Polybrush Features

Features

  1. Paint textures and materials directly onto 3D models
  2. Intuitive brush interface for quickly texturing assets
  3. Supports multiple brushes like round, square, texture projection
  4. Layers system to manage and blend textures
  5. Supports vertex colors, terrain textures and lightmap UVs
  6. Works with both hard surface and organic models
  7. Real-time feedback while painting
  8. Undo system to revert mistakes
  9. Export/import textures to apply across multiple models

Pricing

  • Free

Pros

Very easy to use

Saves time texturing models vs traditional UV workflow

Great for quickly prototyping levels and testing ideas

Allows non-artists to texture models without deep technical knowledge

Cons

Less control than full UV unwrapping workflow

Can be harder to achieve complex multi-material textures

Requires compute shader support (Unity 2018+)


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