RebusFarm

RebusFarm

RebusFarm is a cloud-based render farm service that allows 3D artists and animators to distribute rendering jobs across a large network of computers. It can dramatically speed up render times compared to using a single local machine.
RebusFarm image
3d-rendering cloud-rendering distributed-computing

RebusFarm: Cloud-based Render Farm Service for 3D Artists & Animators

RebusFarm is a cloud-based render farm service that allows 3D artists and animators to distribute rendering jobs across a large network of computers. It can dramatically speed up render times compared to using a single local machine.

What is RebusFarm?

RebusFarm is an online render farm service designed specifically for 3D artists and animators. It provides access to a scalable network of high-performance computers to distribute time-intensive rendering jobs.

The key benefit of using RebusFarm is faster render times. By spreading jobs across hundreds or even thousands of nodes, artists can complete projects in a fraction of the time it would take to render locally. This increased speed allows more iterations and creativity in a shorter timeframe.

RebusFarm supports all major 3D animation and VFX applications like Maya, 3ds Max, Cinema 4D, Houdini, and more. It automatically scales capacity up and down to meet demands, so artists don't have to worry about managing infrastructure. There are also team features for collaboration and client approvals built right into the platform.

Unlike owning and maintaining your own render farm, RebusFarm is offered as a simple monthly subscription. This pay-as-you-go model means no upfront hardware investment and the ability to use the service on demand. There are also discounts available for high-volume users and teams.

For 3D artists looking to speed up rendering and enable more creative options, RebusFarm provides a fast, scalable and cost-effective solution.

RebusFarm Features

Features

  1. Distributed rendering across a large network of computers
  2. Supports most major 3D software like Maya, 3ds Max, Cinema 4D, etc
  3. Web-based interface to submit, monitor and manage jobs
  4. Automatic file transfer of assets and rendered images
  5. Render node rental options
  6. API access and integrations with 3D software
  7. Built-in review tools for rendered images and animations

Pricing

  • Subscription-Based
  • Pay-As-You-Go

Pros

Dramatically faster render times

No need to purchase expensive local render farm hardware

Scales to handle any size project

Free from maintaining your own render farm infrastructure

Pay only for what you use

Cons

Monthly subscription fees

Reliant on internet connection and remote servers

Less control compared to local render farm

Can be more costly for small projects

Security risks of data on third party servers


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