rot.js

Rot.js

rot.js is an open-source JavaScript library for roguelike game development. It provides useful tools and algorithms to build procedural generation, FOV calculations, pathfinding, and more for creating roguelike browser games.
rot.js image
roguelike game-development procedural-generation fov pathfinding browser-games

Rot.js: Open-Source JavaScript Library for Roguelike Game Development

Roguelike game development toolkits for browser games, procedural generation, FOV calculations, and pathfinding algorithms.

What is Rot.js?

rot.js is an open-source JavaScript library designed to help developers create roguelike games in the browser. It handles many common tasks and algorithms used in roguelikes such as:

  • Procedural map generation using various algorithms like cellular automata or drunken walk.
  • Field-of-view calculations for determining visibility.
  • Pathfinding functions like A* or Dijkstra's algorithm.
  • Support for entities, combat mechanics, random number generation, and more.

By providing these reusable modules, rot.js saves developers time and reduces boilerplate code for their roguelike projects. It allows them to focus on creating content and game mechanics rather than low-level algorithms. rot.js aims to implement best practices for performance and code quality as well.

The library is open-source (MIT license) and maintained on GitHub with an active community. It works across modern browsers and has been used in many published browser games. If you're looking to build a roguelike in JavaScript, integrating rot.js can kickstart your development with essential building blocks.

Rot.js Features

Features

  1. Procedural map generation
  2. Field-of-view calculations
  3. Pathfinding algorithms
  4. Entity and combat system
  5. Turn-based gameplay
  6. Customizable via plugins

Pricing

  • Open Source

Pros

Open source and free

Active community support

Modular and extensible

Handles complex roguelike mechanics

Works across browsers

Cons

Steep learning curve

Limited documentation

Not suitable for non-roguelike games


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