First-person stealth game set in 15th century Italy during the Renaissance, where players infiltrate locations to steal valuable items while avoiding guards and detection.
Silent Walk: Renaissance is a first-person stealth video game developed and published by Vivid Games. It is the sequel to Silent Walk, set in 15th century Italy during the Renaissance period.
In the game, players take on the role of Roberto, a skilled thief who must infiltrate various palaces, villas, and castles in order to steal valuable items for his clientele. Locations are based on real-world architecture from the Italian Renaissance era. As Roberto, players must sneak past guards, servants, and nobles without being detected. Getting caught will often result in failing the mission.
Core gameplay involves elements of stealth and avoidance. Players must carefully observe guard patrol routes, hide in shadows and around corners, and time movements appropriately. A detection meter informs players if they are at risk of being spotted. The game also includes lock-picking minigames to open locked doors and chests.
There is an emphasis on historical accuracy and realism. Locations, architecture, clothing, and characters reflect the true culture and society of 15th century Italy during the Renaissance period. Attention to detail creates an immersive experience.
Silent Walk: Renaissance received positive reviews, with critics praising the refined stealth gameplay, impressive visuals, and educational value in portraying the Italian Renaissance setting. There is no multiplayer mode, focusing entirely on a single-player campaign of over 30 missions.
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