A high-performance, open-source 3D graphics library and rendering engine providing APIs for creating 3D applications and games with Vulkan and OpenGL support.
Virgil 3D GPU is an open-source, cross-platform 3D graphics engine and rendering library. It is designed to provide a common infrastructure for developing high-performance 3D applications and games on a range of platforms including desktop PCs, mobile devices, game consoles, and embedded systems.
Key features of Virgil 3D GPU include:
The Virgil 3D GPU engine is designed to be modular and extensible at multiple levels. This allows it to scale from low-power embedded devices like smartphones all the way up to high-end desktops and game consoles. The library source code is available on GitHub under the MIT open source license.
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