AwesomeBump vs ShaderMap

Struggling to choose between AwesomeBump and ShaderMap? Both products offer unique advantages, making it a tough decision.

AwesomeBump is a Photos & Graphics solution with tags like 3d-modeling, game-development, normal-mapping, texture-generation.

It boasts features such as Generates normal, height, specular and ambient occlusion maps from a single image, Supports multiple mapping modes and settings for fine-tuning texture generation, Batch processing to generate textures for multiple images, Plugin support allows integration with 3D modeling and animation software, Cross-platform - runs on Windows, Mac and Linux and pros including Free and open source, Easy to use interface, Produces high quality texture maps, Saves time compared to manually painting textures, Integrates into modeling and animation workflows.

On the other hand, ShaderMap is a Photos & Graphics product tagged with 3d, shaders, textures, materials, rendering.

Its standout features include Node-based visual workflow for building shader networks, Supports a wide range of shaders including PBR, toon, procedural, etc, Has a shader asset library with hundreds of ready-made shaders, Allows mixing multiple shaders and textures on a single model, Real-time shader previewing and editing, Supports major 3D engines like Unity, Unreal, Blender, etc., and it shines with pros like Very intuitive and easy to use interface, Massive library of high-quality shaders, Saves time compared to coding shaders manually, Great for quickly testing shader ideas, Seamless integration with 3D engines.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

AwesomeBump

AwesomeBump

AwesomeBump is a free and open source graphic software used to generate normal, height, specular or ambient occlusion textures from a single image. It's useful for 3D modeling and game development.

Categories:
3d-modeling game-development normal-mapping texture-generation

AwesomeBump Features

  1. Generates normal, height, specular and ambient occlusion maps from a single image
  2. Supports multiple mapping modes and settings for fine-tuning texture generation
  3. Batch processing to generate textures for multiple images
  4. Plugin support allows integration with 3D modeling and animation software
  5. Cross-platform - runs on Windows, Mac and Linux

Pricing

  • Free
  • Open Source

Pros

Free and open source

Easy to use interface

Produces high quality texture maps

Saves time compared to manually painting textures

Integrates into modeling and animation workflows

Cons

Limited to texture map generation

More advanced features require plugins or add-ons

Texture results depend heavily on input image quality

Batch processing can be slow for many images

Steep learning curve for fine tuning settings


ShaderMap

ShaderMap

ShaderMap is a software tool that allows creators to easily apply custom shaders and textures to 3D models and environments. It has a node-based visual workflow for building complex shader networks.

Categories:
3d shaders textures materials rendering

ShaderMap Features

  1. Node-based visual workflow for building shader networks
  2. Supports a wide range of shaders including PBR, toon, procedural, etc
  3. Has a shader asset library with hundreds of ready-made shaders
  4. Allows mixing multiple shaders and textures on a single model
  5. Real-time shader previewing and editing
  6. Supports major 3D engines like Unity, Unreal, Blender, etc.

Pricing

  • Free Trial
  • Subscription-Based

Pros

Very intuitive and easy to use interface

Massive library of high-quality shaders

Saves time compared to coding shaders manually

Great for quickly testing shader ideas

Seamless integration with 3D engines

Cons

Can be complex for total beginners

Requires decent hardware for real-time previews

Limited capabilities compared to coding custom shaders

Asset library is not free