ShaderMap

ShaderMap

ShaderMap is a software tool that allows creators to easily apply custom shaders and textures to 3D models and environments. It has a node-based visual workflow for building complex shader networks.
ShaderMap image
3d shaders textures materials rendering

ShaderMap: Custom Shaders & Textures for 3D Models

ShaderMap is a software tool that allows creators to easily apply custom shaders and textures to 3D models and environments. It has a node-based visual workflow for building complex shader networks.

What is ShaderMap?

ShaderMap is a shader authoring and management tool designed for 3D artists, technical directors, and developers. It provides a node-based visual workflow for building complex shader networks, allowing creators to easily apply custom shaders and textures to 3D models and environments.

Some key features of ShaderMap include:

  • Intuitive node-based interface for creating shaders without coding
  • Support for integrating with common renderers like Arnold, Redshift, Octane, and more
  • Advanced shader layering, blending, and masking capabilities
  • Procedural texture generation tools
  • Ability to create shader presets and palettes for re-use
  • Real-time shader preview and rendering
  • Collaboration tools for sharing shaders in teams

ShaderMap aims to make the shader creation process more accessible to artists without heavy programming expertise. Its flexible node workflow and integration with multiple renderers makes it a versatile shader authoring tool for film, animation, VFX, and game development pipelines. Advanced users can still write GLSL and HLSL code within ShaderMap for complete control.

ShaderMap Features

Features

  1. Node-based visual workflow for building shader networks
  2. Supports a wide range of shaders including PBR, toon, procedural, etc
  3. Has a shader asset library with hundreds of ready-made shaders
  4. Allows mixing multiple shaders and textures on a single model
  5. Real-time shader previewing and editing
  6. Supports major 3D engines like Unity, Unreal, Blender, etc.

Pricing

  • Free Trial
  • Subscription-Based

Pros

Very intuitive and easy to use interface

Massive library of high-quality shaders

Saves time compared to coding shaders manually

Great for quickly testing shader ideas

Seamless integration with 3D engines

Cons

Can be complex for total beginners

Requires decent hardware for real-time previews

Limited capabilities compared to coding custom shaders

Asset library is not free


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