ShaderMap is a software tool that allows creators to easily apply custom shaders and textures to 3D models and environments. It has a node-based visual workflow for building complex shader networks.
ShaderMap is a shader authoring and management tool designed for 3D artists, technical directors, and developers. It provides a node-based visual workflow for building complex shader networks, allowing creators to easily apply custom shaders and textures to 3D models and environments.
Some key features of ShaderMap include:
ShaderMap aims to make the shader creation process more accessible to artists without heavy programming expertise. Its flexible node workflow and integration with multiple renderers makes it a versatile shader authoring tool for film, animation, VFX, and game development pipelines. Advanced users can still write GLSL and HLSL code within ShaderMap for complete control.
Here are some alternatives to ShaderMap:
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